Mercurial > touhou
graph
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Fix sprite rotation/translation.2012-02-08, by Thibaut Girka
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Fix generation of bullets/items position from lasers.2012-02-06, by Thibaut Girka
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Fix initial laser offset.2012-02-06, by Thibaut Girka
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Fix spellcard number 0.2012-02-05, by Thibaut Girka
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Implement hardcoded function 14 used by spellcard “Lævateinn”.2012-02-05, by Thibaut Girka
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Partially implement lasers.2012-02-05, by Thibaut Girka
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Partially implement hardcoded function 16, used for QED: ripples of 495 years2012-01-24, by Thibaut Girka
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Fix timeout handling2012-01-24, by Thibaut Girka
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Fix visibility handling2012-01-23, by Thibaut Girka
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Partially fix some of Flandre's spellcards.2012-01-23, by Thibaut Girka
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Fix set_visible.2012-01-23, by Thibaut Girka
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Fix callback handling and damage dealing.2012-01-23, by Thibaut Girka
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Fix Sakuya's bouncing knives2012-01-23, by Thibaut Girka
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Implement ECL’s 3rd hardcoded function.2012-01-23, by Emmanuel Gil Peyrot
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Use better defaults for player, and start the stage as if in practice mode.2012-01-23, by Emmanuel Gil Peyrot
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Homogenise score increase in item collection, in prevision for text handling.2012-01-15, by Emmanuel Gil Peyrot