Mercurial > touhou
graph
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Move effects where they should be.2011-10-21, by Emmanuel Gil Peyrot
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Implement player death.2011-10-21, by Emmanuel Gil Peyrot
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Add support for the last unknown value of the enemy spawning.2011-10-20, by Emmanuel Gil Peyrot
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Implement move anm instructions.2011-10-20, by Emmanuel Gil Peyrot
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Fix Cirno’s last spellcard and implement something for Patchy in extra stage.2011-10-18, by Emmanuel Gil Peyrot
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Implement Cirno’s 雪符「ダイアモンドブリザード」 spellcard.2011-10-18, by Emmanuel Gil Peyrot
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Fix default death animation.2011-10-18, by Emmanuel Gil Peyrot
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Better enemy death, with animation and (hopefully) correct flags handling.2011-10-18, by Emmanuel Gil Peyrot
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Implement item dropping by enemies.2011-10-18, by Emmanuel Gil Peyrot
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Implement player bullets rendering and updating.2011-10-16, by Emmanuel Gil Peyrot
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Implement player bullets in Bullet.2011-10-16, by Emmanuel Gil Peyrot
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Add character choosing in CLI.2011-10-16, by Emmanuel Gil Peyrot
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Add bullet cancel anim support2011-10-11, by Thibaut Girka
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Clean up bullets when starting a spellcard2011-10-11, by Thibaut Girka
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Remove remaining pop_enemy/new_enemy mess2011-10-10, by Thibaut Girka
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Minor cleanup2011-10-10, by Thibaut Girka
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Remove half of the new_enemy/pop_enemy mess.2011-10-10, by Thibaut Girka
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Rename a few functions, move a few things around...2011-10-10, by Thibaut Girka
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Implement two new instructions.2011-10-09, by Emmanuel Gil Peyrot
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Implement enemy killing.2011-10-09, by Emmanuel Gil Peyrot
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Add falling items.2011-10-09, by Emmanuel Gil Peyrot
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Add collisions with enemies and items.2011-10-09, by Emmanuel Gil Peyrot
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Merge GameState into Game. TODO: Merge PlayerState into Player2011-10-04, by Thibaut Girka
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Introduce items, implement ECL instruction 832011-10-04, by Thibaut Girka
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Fix bullet flags 16 and 32 handling2011-10-04, by Thibaut Girka
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Work around a bug in nouveau2011-10-04, by Thibaut Girka
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Fix a crash with ECL instruction 252011-10-04, by Thibaut Girka
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Evil workaround to pyglet's X11 backend2011-10-03, by Thibaut Girka
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Fix bullet orientation in some cases (Meiling's last spellcard)2011-10-03, by Thibaut Girka
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Fix a stupid inversion of properties.2011-09-30, by Emmanuel Gil Peyrot