Mercurial > touhou
graph
-
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.2013-12-18, by Emmanuel Gil Peyrot
-
Make vector a struct, allocate it directly on the stack, and thus pass it by copy, which is much less expensive than a python allocation.2013-12-18, by Emmanuel Gil Peyrot
-
Make matrix a struct.2013-12-18, by Emmanuel Gil Peyrot
-
Add a compilation option to disable anmviewer.2013-12-18, by Emmanuel Gil Peyrot
-
Add a debug option to enable HTML annotations, type inference display and profiling.2013-12-18, by Emmanuel Gil Peyrot
-
Store the indices of the framebuffer in a static ibo.2013-12-12, by Emmanuel Gil Peyrot