Mercurial > touhou
graph
-
When merging RGB and alpha data, get the C arrays only at the start of the loop.Mon, 07 Jan 2013 22:06:02 +0100, by Emmanuel Gil Peyrot
-
Convert pytouhou.ui.gamerenderer back to pure python, it doesn’t use or need any cython feature.Mon, 07 Jan 2013 21:13:32 +0100, by Emmanuel Gil Peyrot
-
Use only half-size hitboxes for player.Mon, 12 Nov 2012 18:34:24 +0100, by Emmanuel Gil Peyrot
-
Add "explosion", instruction 118.Sun, 21 Oct 2012 23:02:41 +0200, by Emmanuel Gil Peyrot
-
Make particles behave as in the original game.Sun, 21 Oct 2012 23:02:40 +0200, by Emmanuel Gil Peyrot
-
Display something at the start of a stage.Sat, 20 Oct 2012 20:48:40 +0200, by Emmanuel Gil Peyrot
-
Cancel player lasers when she dies.Sat, 20 Oct 2012 20:44:12 +0200, by Emmanuel Gil Peyrot
-
Add missing imports, and remove side-effects in asserts.Sat, 20 Oct 2012 20:44:11 +0200, by Emmanuel Gil Peyrot
-
Make rendering of multiple-sprites elements work like single-sprites.Tue, 02 Oct 2012 13:27:05 +0200, by Emmanuel Gil Peyrot
-
Replace wildcard imports with normal ones.Fri, 07 Sep 2012 13:05:19 +0200, by Emmanuel Gil Peyrot
-
Fix the anmviewer, broken since changeset 370:74471afbac37.Fri, 07 Sep 2012 13:04:30 +0200, by Emmanuel Gil Peyrot
-
Don’t hardcode background script for Widget.Fri, 07 Sep 2012 12:54:40 +0200, by Emmanuel Gil Peyrot
-
Replace player position in game zone right after its move; fix shots offsets at boundaries.Fri, 07 Sep 2012 12:54:38 +0200, by Emmanuel Gil Peyrot
-
Make a sound when an enemy is hit.Thu, 30 Aug 2012 11:34:56 +0200, by Emmanuel Gil Peyrot
-
Add the debug feature to start a game at the end of a replay.Wed, 29 Aug 2012 18:38:29 +0200, by Emmanuel Gil Peyrot
-
Add meaningful exceptions in format parsing.Wed, 29 Aug 2012 18:34:28 +0200, by Emmanuel Gil Peyrot
-
Support more than one version of a vm.Mon, 06 Aug 2012 23:10:09 +0200, by Emmanuel Gil Peyrot
-
Add an option to disable background.Mon, 06 Aug 2012 23:01:33 +0200, by Emmanuel Gil Peyrot
-
Use an iterator to get the keystates from a replay.Sun, 05 Aug 2012 18:19:42 +0200, by Emmanuel Gil Peyrot
-
Add the ability to save a replay.Sun, 05 Aug 2012 16:37:26 +0200, by Emmanuel Gil Peyrot
-
Use a future-proof ECL parser.Mon, 06 Aug 2012 22:52:22 +0200, by Emmanuel Gil Peyrot
-
Replace GL_QUADS with GL_TRIANGLES, to be GLES compatible.Fri, 27 Jul 2012 18:57:40 +0200, by Emmanuel Gil Peyrot
-
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.Fri, 27 Jul 2012 18:43:48 +0200, by Emmanuel Gil Peyrot
-
Fix crash with the demo version of Touhou 6Wed, 11 Jul 2012 15:38:15 +0200, by Thibaut Girka