Mercurial > touhou
graph
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ecl_vm: fix panic when bullet_interval is zero (disabled).Sat, 17 Aug 2019 13:54:52 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement SetBulletInterval and SetBulletIntervalEx.Sat, 17 Aug 2019 13:50:54 +0200, by Emmanuel Gil Peyrot
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Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.Sat, 17 Aug 2019 13:49:31 +0200, by Emmanuel Gil Peyrot