Mercurial > touhou
graph
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Fix dump_ecl example.Tue, 05 Jan 2021 01:14:52 +0100, by Emmanuel Gil Peyrot
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Bump nom to version 6, and image to 0.23.Mon, 04 Jan 2021 21:14:02 +0100, by Emmanuel Gil Peyrot
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Python: Only init SDL2 video if using SDL2 frontend.Mon, 04 Jan 2021 20:39:30 +0100, by Emmanuel Gil Peyrot
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examples: Use array textures for enemy PNGsTue, 25 Feb 2020 21:03:44 +0100, by Emmanuel Gil Peyrot
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examples: Return a Result for load_file_into_vec()Wed, 29 Jan 2020 17:45:25 +0100, by Emmanuel Gil Peyrot
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examples: Add music playback to the menu exampleTue, 25 Feb 2020 19:37:19 +0100, by Emmanuel Gil Peyrot
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examples: Add a third screen to the menuWed, 29 Jan 2020 18:18:24 +0100, by Emmanuel Gil Peyrot
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examples: Add missing reupload_texture_from_rgb_image() to commonWed, 29 Jan 2020 18:15:50 +0100, by Emmanuel Gil Peyrot
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Cargo.toml: Remove useless panic=abortTue, 25 Feb 2020 20:36:09 +0100, by Emmanuel Gil Peyrot
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menu: Load the title image at frame 60.Sat, 18 Jan 2020 19:47:44 +0100, by Emmanuel Gil Peyrot
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examples: Add a menu example.Sat, 18 Jan 2020 19:19:51 +0100, by Emmanuel Gil Peyrot
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examples: Simplify PNG load functions.Sat, 18 Jan 2020 16:27:57 +0100, by Emmanuel Gil Peyrot
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anm0_vm: Use the unused u16 to store the anm layer to use.Sat, 18 Jan 2020 16:25:45 +0100, by Emmanuel Gil Peyrot
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examples: Remove deprecated std::mem::uninitialized().Tue, 07 Jan 2020 12:34:11 +0100, by Emmanuel Gil Peyrot
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examples: Update luminance.Tue, 07 Jan 2020 00:23:15 +0100, by Emmanuel Gil Peyrot
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Make it so we can use more than a single anm0 in an EclRunner.Tue, 07 Jan 2020 00:06:18 +0100, by Emmanuel Gil Peyrot
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examples: Make the common functions take AsRef<Path>.Mon, 06 Jan 2020 22:48:09 +0100, by Emmanuel Gil Peyrot
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ecl_vm: Let enemies spawn other enemies.Mon, 06 Jan 2020 22:43:31 +0100, by Emmanuel Gil Peyrot
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stagerunner: Add a binary able to run multiple enemies.Sat, 28 Dec 2019 23:53:09 +0100, by Emmanuel Gil Peyrot
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ecl_vm: Uncomment instruction 121 function 8.Sat, 28 Dec 2019 22:56:32 +0100, by Emmanuel Gil Peyrot
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ecl_vm: Remove trailing whitespace.Sat, 28 Dec 2019 22:18:23 +0100, by Emmanuel Gil Peyrot
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ecl: Enable instruction 99.Sat, 28 Dec 2019 19:20:20 +0100, by Emmanuel Gil Peyrot
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ecl_vm: instruction 122 beginnings, sf 12 doneSun, 03 Nov 2019 04:42:58 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: time stop/random sakuya bullets implSun, 03 Nov 2019 03:04:41 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: remilia lasers doneSun, 03 Nov 2019 02:07:18 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: spellcard 9Sat, 02 Nov 2019 19:37:06 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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PyTouhou: Fix text comparison to be done after encoding to bytesSun, 08 Dec 2019 20:14:28 +0100, by Emmanuel Gil Peyrot
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PyTouhou: Fix GLFW callbacks to be nogilSun, 08 Dec 2019 20:13:01 +0100, by Emmanuel Gil Peyrot
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ecl: Add support for bullet sounds, instruction 84.Wed, 30 Oct 2019 16:27:43 +0100, by Emmanuel Gil Peyrot
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dump_ecl: Add newlines between blocks.Wed, 30 Oct 2019 16:27:20 +0100, by Emmanuel Gil Peyrot
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Update dependencies.Wed, 30 Oct 2019 14:48:03 +0100, by Emmanuel Gil Peyrot
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ecl_vm: some work on spellcard 11Tue, 29 Oct 2019 15:41:23 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: added spellcard 13Tue, 29 Oct 2019 14:39:03 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: patchouli spellcard selectorTue, 29 Oct 2019 04:06:28 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: some work on vampire fantasyMon, 28 Oct 2019 21:19:50 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: work on laevateinnMon, 28 Oct 2019 19:52:06 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: implemented spellcard QED: Ripple of 495 yearsWed, 25 Sep 2019 16:59:21 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a dump_ecl example.Wed, 30 Oct 2019 10:28:52 +0100, by Emmanuel Gil Peyrot
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ecl_vm: Implement 121 functions 0 and 1.Tue, 24 Sep 2019 17:49:23 +0200, by Emmanuel Gil Peyrot
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examples: Propagate image loading errors.Mon, 23 Sep 2019 14:01:35 +0200, by Emmanuel Gil Peyrot
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Fix some warnings.Mon, 23 Sep 2019 13:49:07 +0200, by Emmanuel Gil Peyrot
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examples: Update luminance.Mon, 23 Sep 2019 00:22:08 +0200, by Emmanuel Gil Peyrot
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ecl: Simplify parsing.Mon, 23 Sep 2019 00:06:02 +0200, by Emmanuel Gil Peyrot
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anm0: Parse only a single anm0 at once and use many0 for more, to simplify parsing.Tue, 17 Sep 2019 17:36:02 +0200, by Emmanuel Gil Peyrot
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std: Split parser to simplify parsing.Tue, 17 Sep 2019 16:46:10 +0200, by Emmanuel Gil Peyrot
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ecl_vm: Fix SetPosition.Sun, 08 Sep 2019 18:09:43 +0200, by Emmanuel Gil Peyrot
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std_vm: Implement SetViewpos, SetViewpos2 and StartInterpolatinvViewpos2.Sun, 08 Sep 2019 18:09:05 +0200, by Emmanuel Gil Peyrot
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Make interpolators use u32 instead of u16.Sun, 08 Sep 2019 17:53:13 +0200, by Emmanuel Gil Peyrot
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examples: Update to luminance 0.32.Sun, 08 Sep 2019 17:47:23 +0200, by Emmanuel Gil Peyrot
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Switch to versioned luminance now that it got released, not hardcoded paths.Sat, 24 Aug 2019 19:30:59 +0200, by Emmanuel Gil Peyrot
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examples: use common module.Fri, 23 Aug 2019 19:46:47 +0200, by Emmanuel Gil Peyrot
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anmrenderer: split common loading functions in another module.Fri, 23 Aug 2019 19:29:00 +0200, by Emmanuel Gil Peyrot
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anmrenderer: also load the alpha PNG.Fri, 23 Aug 2019 19:09:37 +0200, by Emmanuel Gil Peyrot
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ecl: simplify parsing with more combinators.Fri, 23 Aug 2019 17:37:22 +0200, by Emmanuel Gil Peyrot
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anm0: simplify parsing with more combinators.Fri, 23 Aug 2019 17:22:38 +0200, by Emmanuel Gil Peyrot
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anm0: return the nom IResult and the list of Anm0s.Fri, 23 Aug 2019 15:34:03 +0200, by Emmanuel Gil Peyrot
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examples: factorise file reading into a buffer.Fri, 23 Aug 2019 13:05:48 +0200, by Emmanuel Gil Peyrot
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ecl_vm: stub SetBossMode.Fri, 23 Aug 2019 02:40:27 +0200, by Emmanuel Gil Peyrot
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ecl_vm: enable SetDeathCallback.Fri, 23 Aug 2019 02:37:21 +0200, by Emmanuel Gil Peyrot
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ecl_vm: fix RelativeJump* instructions to actually call RelativeJump.Fri, 23 Aug 2019 02:36:59 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement Call, Return, and the call stack thingy.Fri, 23 Aug 2019 02:31:08 +0200, by Emmanuel Gil Peyrot
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ecl_vm: add a test for Call and Return.Fri, 23 Aug 2019 02:30:57 +0200, by Emmanuel Gil Peyrot
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anm0: only use recoverable errors, no panics except for anm0 asserts.Fri, 23 Aug 2019 02:24:08 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement TargetPlayer, and add a dummy Player to Game.Sat, 17 Aug 2019 15:33:45 +0200, by Emmanuel Gil Peyrot
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ecl_vm: stub PlaySound.Sat, 17 Aug 2019 14:09:39 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement SetExtendedBulletAttributes.Sat, 17 Aug 2019 14:07:57 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement SetBulletLaunchOffset.Sat, 17 Aug 2019 14:04:59 +0200, by Emmanuel Gil Peyrot
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ecl_vm: fix panic when bullet_interval is zero (disabled).Sat, 17 Aug 2019 13:54:52 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement SetBulletInterval and SetBulletIntervalEx.Sat, 17 Aug 2019 13:50:54 +0200, by Emmanuel Gil Peyrot
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Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.Sat, 17 Aug 2019 13:49:31 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement the SetBulletAttributes opcodes.Sat, 17 Aug 2019 04:28:24 +0200, by Emmanuel Gil Peyrot
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ecl_vm: nearing the complete listFri, 16 Aug 2019 23:27:09 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: fixes for previous instructionsFri, 16 Aug 2019 23:53:03 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: more workFri, 16 Aug 2019 23:45:28 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: more instructionsFri, 16 Aug 2019 21:31:00 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: added sibling function and a warning.Mon, 12 Aug 2019 21:10:38 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add missing quad size override to stdrenderer.Fri, 16 Aug 2019 13:44:43 +0200, by Emmanuel Gil Peyrot
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Implement a .std renderer, and its associated VM.Fri, 16 Aug 2019 13:40:38 +0200, by Emmanuel Gil Peyrot
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Implement ECL instructions DelayAttack and NoDelayAttack.Thu, 15 Aug 2019 21:35:22 +0200, by Emmanuel Gil Peyrot
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Use a struct for difficulty coeffs, so that we can impl Default on it.Thu, 15 Aug 2019 21:32:54 +0200, by Emmanuel Gil Peyrot
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Rename unknown ECL instructions to better recognise them.Thu, 15 Aug 2019 21:31:08 +0200, by Emmanuel Gil Peyrot
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Use the same RenderState as PyTouhou in anmrenderer, and normalize color, thanks phaazon!Thu, 15 Aug 2019 00:26:01 +0200, by Emmanuel Gil Peyrot
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ecl_vm: more instructions.Mon, 12 Aug 2019 20:50:22 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: instr 100 fix.Mon, 12 Aug 2019 20:32:08 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Verified some more of ecl_vm.Mon, 12 Aug 2019 20:26:12 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a parser for the stage background format.Mon, 12 Aug 2019 20:41:27 +0200, by Emmanuel Gil Peyrot
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Use the requested rank in eclrenderer.Mon, 12 Aug 2019 15:10:39 +0200, by Emmanuel Gil Peyrot
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Don’t allocate a Vec while reading a String in ECL.Mon, 12 Aug 2019 15:10:19 +0200, by Emmanuel Gil Peyrot
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Use the correct half-size of the hitbox.Mon, 12 Aug 2019 15:09:53 +0200, by Emmanuel Gil Peyrot
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Implement update_mode 1 on enemy.Mon, 12 Aug 2019 15:09:34 +0200, by Emmanuel Gil Peyrot
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Implement ECL instruction 98, for directional sprites.Mon, 12 Aug 2019 00:22:25 +0200, by Emmanuel Gil Peyrot
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Make rank user-defined in eclrenderer.Sun, 11 Aug 2019 20:14:20 +0200, by Emmanuel Gil Peyrot
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Use bitflags for the rank, instead of an u16.Sun, 11 Aug 2019 19:55:45 +0200, by Emmanuel Gil Peyrot
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Implement EclRunner::set_i32 and EclRunner::set_f32.Sun, 11 Aug 2019 18:19:19 +0200, by Emmanuel Gil Peyrot
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Implement Enemy::update(), which now renders the first fairy from stage 1 perfectly!Sun, 11 Aug 2019 18:14:01 +0200, by Emmanuel Gil Peyrot
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Implement enough instructions to execute sub 0 from stage 1.Sat, 10 Aug 2019 21:04:54 +0200, by Emmanuel Gil Peyrot
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Make ecl_vm compile, and use it in eclrenderer (doesn’t render yet).Sat, 10 Aug 2019 14:41:30 +0200, by Emmanuel Gil Peyrot
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Yet more ecl.Fri, 09 Aug 2019 04:25:43 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a contructor for enemy, and a new example.Sat, 10 Aug 2019 12:48:01 +0200, by Emmanuel Gil Peyrot
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Port the Enemy struct from Python, for now without its methods.Fri, 09 Aug 2019 01:36:47 +0200, by Emmanuel Gil Peyrot
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Add a simpler Sprite::new() which doesn’t override width/height.Fri, 09 Aug 2019 01:03:43 +0200, by Emmanuel Gil Peyrot
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More ECL stuff.Thu, 08 Aug 2019 17:01:42 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Up to instruction 34 validated.Thu, 08 Aug 2019 16:42:25 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Some starting point for ecl_vm.Thu, 08 Aug 2019 16:03:38 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add the two generated Rust artifacts to the .hgignore file.Thu, 08 Aug 2019 17:19:30 +0200, by Emmanuel Gil Peyrot
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Fix SHIFT_JIS parsing to not include nul bytes.Thu, 08 Aug 2019 17:13:20 +0200, by Emmanuel Gil Peyrot
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Add an ECL parser.Thu, 08 Aug 2019 17:03:00 +0200, by Emmanuel Gil Peyrot
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Use the merged name of RGB in AnmRenderer.Thu, 08 Aug 2019 13:39:28 +0200, by Emmanuel Gil Peyrot
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Fix AnmRunner instance in test (requires Prng).Thu, 08 Aug 2019 13:38:31 +0200, by Emmanuel Gil Peyrot
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Double checked prng.Sun, 04 Aug 2019 00:07:46 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a PRNG and use it for anm0 instruction 16.Sat, 03 Aug 2019 23:30:15 +0200, by Emmanuel Gil Peyrot
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Don’t hardcode my home directory in tests.Sat, 03 Aug 2019 22:44:36 +0200, by Emmanuel Gil Peyrot