Mercurial > touhou
graph
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RefactorFri, 05 Aug 2011 13:23:33 +0200, by Thibaut Girka
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Add PRNG reverse-engineered from EoSD's 102h.exe.Fri, 05 Aug 2011 10:19:14 +0200, by Thibaut Girka
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Add some explanations to the magic constantsWed, 03 Aug 2011 15:25:26 +0200, by Thibaut Girka
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Use the original game's near and far planes.Tue, 02 Aug 2011 15:46:47 +0200, by Thibaut Girka
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Fix texture coords handlingTue, 02 Aug 2011 14:26:19 +0200, by Thibaut Girka
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Fix z-sorting issuesTue, 02 Aug 2011 13:21:28 +0200, by Thibaut Girka
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Add preliminary fog supportTue, 02 Aug 2011 10:21:48 +0200, by Thibaut Girka
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Fix sprite size/scale thing \o/Tue, 02 Aug 2011 00:45:30 +0200, by Thibaut Girka