Mercurial > touhou
graph
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Fix a segfault happening at exit time on Windows.2014-04-19, by Emmanuel Gil Peyrot
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Make archives return files by default, instead of bytes.2014-04-05, by Emmanuel Gil Peyrot
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Don’t stop music loading if the pos file isn’t found.2014-04-05, by Emmanuel Gil Peyrot
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Move options to logical groups, to make the help a bit less dry; and disable friendly-fire by default.2014-04-05, by Emmanuel Gil Peyrot
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Optimise Clock a bit more.2014-02-10, by Emmanuel Gil Peyrot
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Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer.2013-12-19, by Emmanuel Gil Peyrot
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Display important messages in popups, instead of the terminal.2013-12-18, by Emmanuel Gil Peyrot
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Replace the --no-music option with --no-sound, disabling sound rendering altogether.2014-03-27, by Emmanuel Gil Peyrot
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Always verify chunks are not None before using them, fix crash when audio is disabled.2014-03-23, by Emmanuel Gil Peyrot
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Inherit music players from a base class.2013-12-18, by Emmanuel Gil Peyrot
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Use Sprite C arrays instead of their tuple representation where it makes sense.2013-12-18, by Emmanuel Gil Peyrot
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Store data in C arrays in Sprite, and add an interface to access them as tuples.2013-12-18, by Emmanuel Gil Peyrot
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Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.2013-12-18, by Emmanuel Gil Peyrot
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Make vector a struct, allocate it directly on the stack, and thus pass it by copy, which is much less expensive than a python allocation.2013-12-18, by Emmanuel Gil Peyrot
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Make matrix a struct.2013-12-18, by Emmanuel Gil Peyrot