Mercurial > touhou
graph
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Preload textures to avoid slowdowns during gameplay2012-01-22, by Thibaut Girka
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Fix initial bullet speed2012-01-22, by Thibaut Girka
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Improve data reading perfs2012-01-22, by Thibaut Girka
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Change position/speed interpoletor handling to match the original game more closely.2012-01-22, by Thibaut Girka
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Change ECL special function 0 in order to match the game more closely (again)2012-01-22, by Thibaut Girka
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Change ECL special function 0 in order to match the game more closely.2012-01-21, by Thibaut Girka
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Use the correct animation for player death.2012-01-21, by Emmanuel Gil Peyrot
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Fix instruction 70 to always fire to the right.2012-01-15, by Emmanuel Gil Peyrot
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Use the correct behaviour for flag 1 in bullet.2012-01-15, by Emmanuel Gil Peyrot
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Implement ANM0 instruction 29 and fix 242012-01-02, by Thibaut Girka
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Drop the correct amount of power with 119.2011-12-31, by Emmanuel Gil Peyrot
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Update sprite's property even while waiting2012-01-02, by Thibaut Girka
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Implement auxiliary animations of enemies like magic circles, and interruptions from ecl.2012-01-02, by Emmanuel Gil Peyrot
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Add support for multiple-file anms to anmviewer, add feature to force acceptance of translations2012-01-01, by Thibaut Girka
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Fix ANM wait, translation/rotation order, and partially implement ANM0 instruction 242012-01-01, by Thibaut Girka