Mercurial > touhou
graph
-
Use a future-proof ECL parser.Mon, 06 Aug 2012 22:52:22 +0200, by Emmanuel Gil Peyrot
-
Replace GL_QUADS with GL_TRIANGLES, to be GLES compatible.Fri, 27 Jul 2012 18:57:40 +0200, by Emmanuel Gil Peyrot
-
Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.Fri, 27 Jul 2012 18:43:48 +0200, by Emmanuel Gil Peyrot
-
Fix crash with the demo version of Touhou 6Wed, 11 Jul 2012 15:38:15 +0200, by Thibaut Girka
-
Minor optimizationsWed, 11 Jul 2012 15:19:44 +0200, by Thibaut Girka
-
Various optimizationsTue, 10 Jul 2012 00:25:08 +0200, by Thibaut Girka
-
Fix Rumia on timeoutMon, 09 Jul 2012 22:15:07 +0200, by Thibaut Girka
-
Add more information to ECL debug messagesMon, 09 Jul 2012 22:14:55 +0200, by Thibaut Girka
-
Empty ECL stack when calling a callback.Mon, 09 Jul 2012 22:13:52 +0200, by Thibaut Girka
-
Enable debug messages when using --debugMon, 09 Jul 2012 22:12:04 +0200, by Thibaut Girka
-
(partially?) implement ECL's instruction 133Mon, 09 Jul 2012 21:12:10 +0200, by Thibaut Girka
-
Rename set_visible to set_invisible, since it's what it does...Mon, 09 Jul 2012 21:11:46 +0200, by Thibaut Girka
-
Fix Flandre's QED: Ripples of 495 yearsMon, 09 Jul 2012 21:10:38 +0200, by Thibaut Girka
-
Fix crash in ECL's kill_enemiesMon, 09 Jul 2012 21:09:56 +0200, by Thibaut Girka
-
Make bosses clean their mess when timeoutingSun, 08 Jul 2012 01:23:47 +0200, by Thibaut Girka
-
Fix KoakumaSun, 08 Jul 2012 01:20:47 +0200, by Thibaut Girka
-
Fix crasherSun, 08 Jul 2012 00:42:17 +0200, by Thibaut Girka
-
Fix bullet cancellation... again...Sat, 07 Jul 2012 23:16:03 +0200, by Thibaut Girka
-
Fix callbacksSat, 07 Jul 2012 23:06:15 +0200, by Thibaut Girka
-
Allow Z as well as W to shoot.Sat, 07 Jul 2012 21:48:58 +0200, by Thibaut Girka
-
Clean up effects left behind by lasers in boss rush modeSat, 07 Jul 2012 21:47:51 +0200, by Thibaut Girka
-
Fix timeout display issue (> 99 should be displayed as 99)Sat, 07 Jul 2012 21:33:17 +0200, by Thibaut Girka
-
Fix remaining lives display issueSat, 07 Jul 2012 21:32:49 +0200, by Thibaut Girka
-
Quick and dirty fixesThu, 05 Jul 2012 07:33:47 +0200, by Thibaut Girka
-
Fix issue when disabling low life triggerThu, 05 Jul 2012 01:06:02 +0200, by Thibaut Girka
-
Show the size of the spellcard life.Thu, 05 Jul 2012 00:53:16 +0200, by Emmanuel Gil Peyrot
-
Add a gauge and use it for the enemy life bar.Thu, 05 Jul 2012 00:38:47 +0200, by Emmanuel Gil Peyrot
-
Display a boss remaining lives and timeout.Thu, 05 Jul 2012 00:11:19 +0200, by Emmanuel Gil Peyrot
-
Minor fix in boss rush modeWed, 04 Jul 2012 23:53:18 +0200, by Thibaut Girka
-
Implement sfx for player and enemies.Wed, 04 Jul 2012 23:41:28 +0200, by Emmanuel Gil Peyrot