Mercurial > touhou
graph
-
Hopefully fix enemy-player collisionSat, 26 Nov 2011 20:39:04 +0100, by Thibaut Girka
-
Make death animation closer to the originalFri, 25 Nov 2011 23:41:24 +0100, by Thibaut Girka
-
Implement collidable boolean of enemy.Tue, 22 Nov 2011 20:51:35 +0100, by Emmanuel Gil Peyrot
-
Create enemy with negative life as it should be.Tue, 08 Nov 2011 23:01:18 -0800, by Emmanuel Gil Peyrot