Mercurial > touhou
graph
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Don’t compile files that don’t benefit from static typing.Fri, 04 Oct 2013 11:11:02 +0200, by Emmanuel Gil Peyrot
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Various netplay-related fixes.Sat, 28 Sep 2013 20:11:41 +0200, by Emmanuel Gil Peyrot
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Merge netplay branch.Fri, 27 Sep 2013 19:01:47 +0200, by Emmanuel Gil Peyrot
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Improve network latency by increasing game latency to 3 frames.Sun, 15 Jan 2012 15:36:23 +0100, by Thibaut Girka
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Don't stick with the remote user unless the game has started, avoid skipping to prevent desynchroThu, 29 Dec 2011 10:35:54 +0100, by Thibaut Girka
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Remove useless checksum, and wait as long as possible for valid packets (do not stop waiting on invalid packets)Thu, 29 Dec 2011 01:10:34 +0100, by Thibaut Girka
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Fix a synchro issue... again...Wed, 28 Dec 2011 21:32:30 +0100, by Thibaut Girka
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Fix synchro bugWed, 28 Dec 2011 21:09:55 +0100, by Thibaut Girka
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Hopefully improve performanceWed, 28 Dec 2011 19:47:29 +0100, by Thibaut Girka
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Fix several synchro issuesWed, 28 Dec 2011 19:42:48 +0100, by Thibaut Girka
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Fix synchro bugWed, 28 Dec 2011 19:09:14 +0100, by Thibaut Girka
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Wait a bit for incoming messages...Wed, 28 Dec 2011 19:07:37 +0100, by Thibaut Girka
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Fix consistencyWed, 28 Dec 2011 18:47:37 +0100, by Thibaut Girka
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Experimental netplay! Yay!Wed, 28 Dec 2011 18:45:09 +0100, by Thibaut Girka
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Fix a crash when handling non-ascii pathsFri, 27 Sep 2013 18:02:04 +0200, by Thibaut Girka