Mercurial > touhou
graph
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ecl_vm: instr 100 fix.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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Verified some more of ecl_vm.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a parser for the stage background format.2019-08-12, by Emmanuel Gil Peyrot
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Use the requested rank in eclrenderer.2019-08-12, by Emmanuel Gil Peyrot
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Don’t allocate a Vec while reading a String in ECL.2019-08-12, by Emmanuel Gil Peyrot
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Use the correct half-size of the hitbox.2019-08-12, by Emmanuel Gil Peyrot
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Implement update_mode 1 on enemy.2019-08-12, by Emmanuel Gil Peyrot
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Implement ECL instruction 98, for directional sprites.2019-08-11, by Emmanuel Gil Peyrot
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Make rank user-defined in eclrenderer.2019-08-11, by Emmanuel Gil Peyrot
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Use bitflags for the rank, instead of an u16.2019-08-11, by Emmanuel Gil Peyrot
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Implement EclRunner::set_i32 and EclRunner::set_f32.2019-08-11, by Emmanuel Gil Peyrot
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Implement Enemy::update(), which now renders the first fairy from stage 1 perfectly!2019-08-11, by Emmanuel Gil Peyrot
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Implement enough instructions to execute sub 0 from stage 1.2019-08-10, by Emmanuel Gil Peyrot
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Make ecl_vm compile, and use it in eclrenderer (doesn’t render yet).2019-08-10, by Emmanuel Gil Peyrot
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Yet more ecl.2019-08-09, by Gauvain "GovanifY" Roussel-Tarbouriech