Mercurial > touhou
graph
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Add a TODO list.Tue, 15 May 2012 03:26:52 +0200, by Emmanuel Gil Peyrot
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Fix a bug with ECL instruction 96, and fix overall ECL handling.Thu, 29 Mar 2012 21:18:35 +0200, by Thibaut Girka
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Add out-of-screen item indicators.Fri, 23 Mar 2012 16:27:07 +0100, by Thibaut Girka
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Fix Sakuya's daggers in stage 6.Wed, 14 Mar 2012 19:27:39 +0100, by Thibaut Girka
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Implement hardcoded function 9.Wed, 14 Mar 2012 19:07:15 +0100, by Thibaut Girka
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Fix Remilia's “Red Magic”.Wed, 14 Mar 2012 19:05:23 +0100, by Thibaut Girka
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Fix angle between salves of circle-distributed bullets.Wed, 14 Mar 2012 19:02:45 +0100, by Thibaut Girka
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Implement hardcoded function 11.Wed, 14 Mar 2012 17:00:43 +0100, by Thibaut Girka
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Implement Remilia's laser webs.Wed, 14 Mar 2012 11:28:15 +0100, by Thibaut Girka
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Fix difficulty modifiers within spellcards.Tue, 13 Mar 2012 20:02:01 +0100, by Thibaut Girka
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Minor refactoringTue, 13 Mar 2012 19:52:42 +0100, by Thibaut Girka
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Rename a few attributes/methods to make a little more sense.Tue, 13 Mar 2012 19:18:14 +0100, by Thibaut Girka
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Minor cleanupTue, 13 Mar 2012 18:45:43 +0100, by Thibaut Girka
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Update attribute names to reflect the actual interface.Tue, 13 Mar 2012 18:38:14 +0100, by Thibaut Girka
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Add score/effective_score distinction and prepare for highscore handling.Sat, 10 Mar 2012 20:37:15 +0100, by Thibaut Girka
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Fix ECL instruction 119.Sat, 10 Mar 2012 20:31:49 +0100, by Thibaut Girka
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Avoid segfaults in the unlikely case a huge number of sprites is rendered.Sat, 10 Mar 2012 20:30:55 +0100, by Thibaut Girka
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Add the game interface.Sat, 10 Mar 2012 17:47:03 +0100, by Emmanuel Gil Peyrot
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Implemented Sakuya's time stop.Fri, 09 Mar 2012 21:43:33 +0100, by Elias Boutaleb
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Improve heuristic to filter out non-game exes (like custom.exe).Tue, 06 Mar 2012 18:58:41 +0100, by Thibaut Girka
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Fix relative path handling and os-specific path separators.Tue, 06 Mar 2012 17:45:14 +0100, by Thibaut Girka
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Implement hardcoded function 8 for Remilia.Fri, 02 Mar 2012 09:38:35 +0100, by Emmanuel Gil Peyrot
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Fix Remilia’s bat form.Thu, 01 Mar 2012 19:44:35 +0100, by Emmanuel Gil Peyrot
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Add player lasers for MarisaB.Tue, 21 Feb 2012 14:28:38 +0100, by Emmanuel Gil Peyrot
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Implement laser collision.Mon, 20 Feb 2012 18:58:07 +0100, by Thibaut Girka
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Add TH6 score.dat support.Fri, 17 Feb 2012 21:19:57 +0100, by Thibaut Girka
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Refactor a bit and fix Rumia's disparition.Wed, 15 Feb 2012 19:20:06 +0100, by Thibaut Girka
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Display lasers' “launch anim”.Wed, 15 Feb 2012 18:37:52 +0100, by Thibaut Girka