Mercurial > touhou
graph
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Fix Cirno's freezing bulletsSat, 10 Sep 2011 16:21:59 +0200, by Thibaut Girka
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Fix bulletsSat, 10 Sep 2011 16:13:54 +0200, by Thibaut Girka
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Fix a rendering bugSat, 10 Sep 2011 15:35:18 +0200, by Thibaut Girka
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Small refactoring and massive performance improvementsSat, 10 Sep 2011 15:04:47 +0200, by Thibaut Girka
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Fix a few things with special bullet flagsSat, 10 Sep 2011 12:16:36 +0200, by Thibaut Girka
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Various optimizationsSat, 10 Sep 2011 11:58:24 +0200, by Thibaut Girka
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Add support for launch animations! (Warning: slow :()Sat, 10 Sep 2011 01:26:30 +0200, by Thibaut Girka
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More impressive data, use a wider range of things, and document things!Fri, 09 Sep 2011 21:36:53 +0200, by Thibaut Girka
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Small refactoring and massive performance improvementThu, 08 Sep 2011 12:46:05 +0200, by Thibaut Girka
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Switch from pygame + PyOpenGL to pygletWed, 07 Sep 2011 18:12:24 +0200, by Thibaut Girka
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Fix std parsingWed, 07 Sep 2011 15:43:46 +0200, by Thibaut Girka
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[Data] Fix a crash with 102h.exe (missing music), and fix bullet sizesWed, 07 Sep 2011 12:10:28 +0200, by Thibaut Girka
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Welcome self-sufficient data!Wed, 07 Sep 2011 10:51:08 +0200, by Thibaut Girka
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Add sample dataWed, 07 Sep 2011 00:40:14 +0200, by Thibaut Girka
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Fix special bullet function/flags handlingWed, 07 Sep 2011 00:29:12 +0200, by Thibaut Girka