Mercurial > touhou
graph
-
Implement orbs.Mon, 31 Oct 2011 09:38:57 -0700, by Emmanuel Gil Peyrot
-
Modify difficulty when it has to.Sun, 30 Oct 2011 11:31:19 -0700, by Emmanuel Gil Peyrot
-
Do the right action when collecting an item.Sun, 30 Oct 2011 11:29:08 -0700, by Emmanuel Gil Peyrot
-
Add a subclass for each character, and implement player attacks.Sat, 29 Oct 2011 14:21:42 -0700, by Emmanuel Gil Peyrot
-
Fix ECL function calls... againSat, 29 Oct 2011 11:42:22 +0200, by Thibaut Girka
-
Fix ECL function callsFri, 28 Oct 2011 23:07:45 +0200, by Thibaut Girka
-
Fix particles, fix "random" item popping, change update order to match the original game's more closely.Fri, 28 Oct 2011 12:38:26 +0200, by Thibaut Girka
-
Use the right “random” item drop function.Thu, 27 Oct 2011 15:17:21 -0700, by Emmanuel Gil Peyrot
-
Set the correct invulnerability time.Thu, 27 Oct 2011 15:09:42 -0700, by Emmanuel Gil Peyrot
-
Fix a few things about particles.Thu, 27 Oct 2011 15:09:42 -0700, by Emmanuel Gil Peyrot
-
Fix handling for replay files not beginning with stage 1Thu, 27 Oct 2011 21:53:26 +0200, by Thibaut Girka
-
Fix replay handling and add support for encrypted replaysThu, 27 Oct 2011 14:24:07 +0200, by Thibaut Girka
-
Implement replays.Wed, 26 Oct 2011 17:54:03 -0700, by Emmanuel Gil Peyrot
-
Parse command line with argparse.Wed, 26 Oct 2011 15:03:50 -0700, by Emmanuel Gil Peyrot
-
Don’t reinitialize variables when another sub is called.Wed, 26 Oct 2011 03:03:39 -0700, by Emmanuel Gil Peyrot