Mercurial > touhou
graph
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Move interpolators in another module.Sun, 07 Jul 2019 12:19:50 +0200, by Emmanuel Gil Peyrot
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Implement and use interpolators.Sun, 07 Jul 2019 12:17:42 +0200, by Emmanuel Gil Peyrot
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Implement better defaults for Sprite, and a beginning ofThu, 04 Jul 2019 21:47:53 +0200, by Emmanuel Gil Peyrot
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Implement AnmRunner.Thu, 04 Jul 2019 15:21:46 +0200, by Emmanuel Gil Peyrot
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Add anm0 support.Wed, 03 Jul 2019 22:17:04 +0200, by Emmanuel Gil Peyrot
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Hello Rust!Wed, 03 Jul 2019 16:27:12 +0200, by Emmanuel Gil Peyrot
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Add a GLFW implementation of gui.Window.Sun, 14 May 2017 20:14:03 +0100, by Emmanuel Gil Peyrot
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Make sdl.Window inherit from gui.Window, so we can swap implementations.Thu, 14 Apr 2016 21:18:03 +0100, by Emmanuel Gil Peyrot
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Use the number of cores available for parallel compilation, instead of an hardcoded 4 threads.Thu, 09 Jul 2015 22:18:30 +0100, by Emmanuel Gil Peyrot
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package_data doesn’t work with no package specified, add the pytouhou package back.Sat, 23 May 2015 11:54:20 +0200, by Emmanuel Gil Peyrot
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Remove the music.py script, which was broken since the move to SDL2… long ago.Wed, 20 May 2015 20:38:33 +0200, by Emmanuel Gil Peyrot
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Move Particle to its own module, to not pollute pytouhou.game.effect.Tue, 05 May 2015 14:49:22 +0200, by Emmanuel Gil Peyrot
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Include all of the modules during cx_Freeze, and don’t prevent multi-threaded Cython compilation on non-Windows platforms.Tue, 05 May 2015 13:34:57 +0200, by Emmanuel Gil Peyrot
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Use the current revision as the version number.Tue, 05 May 2015 13:32:56 +0200, by Emmanuel Gil Peyrot
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Partially revert 98603f2c32b4, as the creation of a .h file made some checking tools unhappy.Sun, 19 Apr 2015 19:08:39 +0200, by Emmanuel Gil Peyrot
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Use a specific vbo/vao pair for text rendering.Thu, 05 Mar 2015 20:36:41 +0100, by Emmanuel Gil Peyrot