Mercurial > touhou
graph
-
ecl_vm: stub PlaySound.2019-08-17, by Emmanuel Gil Peyrot
-
ecl_vm: implement SetExtendedBulletAttributes.2019-08-17, by Emmanuel Gil Peyrot
-
ecl_vm: implement SetBulletLaunchOffset.2019-08-17, by Emmanuel Gil Peyrot
-
ecl_vm: fix panic when bullet_interval is zero (disabled).2019-08-17, by Emmanuel Gil Peyrot
-
ecl_vm: implement SetBulletInterval and SetBulletIntervalEx.2019-08-17, by Emmanuel Gil Peyrot
-
Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.2019-08-17, by Emmanuel Gil Peyrot
-
ecl_vm: implement the SetBulletAttributes opcodes.2019-08-17, by Emmanuel Gil Peyrot
-
ecl_vm: nearing the complete list2019-08-16, by Gauvain "GovanifY" Roussel-Tarbouriech
-
ecl_vm: fixes for previous instructions2019-08-16, by Gauvain "GovanifY" Roussel-Tarbouriech
-
ecl_vm: more work2019-08-16, by Gauvain "GovanifY" Roussel-Tarbouriech
-
ecl_vm: more instructions2019-08-16, by Gauvain "GovanifY" Roussel-Tarbouriech
-
ecl_vm: added sibling function and a warning.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
-
Add missing quad size override to stdrenderer.2019-08-16, by Emmanuel Gil Peyrot
-
Implement a .std renderer, and its associated VM.2019-08-16, by Emmanuel Gil Peyrot
-
Implement ECL instructions DelayAttack and NoDelayAttack.2019-08-15, by Emmanuel Gil Peyrot
-
Use a struct for difficulty coeffs, so that we can impl Default on it.2019-08-15, by Emmanuel Gil Peyrot
-
Rename unknown ECL instructions to better recognise them.2019-08-15, by Emmanuel Gil Peyrot
-
Use the same RenderState as PyTouhou in anmrenderer, and normalize color, thanks phaazon!2019-08-14, by Emmanuel Gil Peyrot
-
ecl_vm: more instructions.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
-
ecl_vm: instr 100 fix.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
-
Verified some more of ecl_vm.2019-08-12, by Gauvain "GovanifY" Roussel-Tarbouriech
-
Add a parser for the stage background format.2019-08-12, by Emmanuel Gil Peyrot
-
Use the requested rank in eclrenderer.2019-08-12, by Emmanuel Gil Peyrot
-
Don’t allocate a Vec while reading a String in ECL.2019-08-12, by Emmanuel Gil Peyrot
-
Use the correct half-size of the hitbox.2019-08-12, by Emmanuel Gil Peyrot
-
Implement update_mode 1 on enemy.2019-08-12, by Emmanuel Gil Peyrot
-
Implement ECL instruction 98, for directional sprites.2019-08-11, by Emmanuel Gil Peyrot
-
Make rank user-defined in eclrenderer.2019-08-11, by Emmanuel Gil Peyrot