Mercurial > touhou
graph
-
Fix anim cyclingMon, 22 Aug 2011 23:43:40 +0200, by Thibaut Girka
-
OopsMon, 22 Aug 2011 23:20:17 +0200, by Thibaut Girka
-
Add some documentation, GPLv3 headers, README and COPYING file.Mon, 22 Aug 2011 22:37:14 +0200, by Thibaut Girka
-
Add support for a few instructionsMon, 22 Aug 2011 22:12:34 +0200, by Thibaut Girka
-
Fix a few bugs and add support for a few instructionsMon, 22 Aug 2011 21:16:47 +0200, by Thibaut Girka
-
Refactor ECLRunner/EnemyManager so that all VM stuff goes to ECLRunnerMon, 22 Aug 2011 19:23:00 +0200, by Thibaut Girka
-
Support a few more instructionsMon, 22 Aug 2011 15:45:42 +0200, by Thibaut Girka
-
Handle a few more opcodesMon, 22 Aug 2011 10:49:59 +0200, by Thibaut Girka
-
Add/fix a few opcodesMon, 22 Aug 2011 10:49:49 +0200, by Thibaut Girka
-
Fix camera handling, should be much closer to the original, nowMon, 22 Aug 2011 09:11:16 +0200, by Thibaut Girka
-
Fix Matrix.rotate_yMon, 22 Aug 2011 09:10:36 +0200, by Thibaut Girka
-
Fix set_counter, and relative_jump(_ex)Thu, 18 Aug 2011 22:24:32 +0200, by Thibaut Girka
-
Refactor ECL parsing/etc.Thu, 18 Aug 2011 22:11:39 +0200, by Thibaut Girka
-
Add (hopefully) "texture shifting" in animationsMon, 15 Aug 2011 00:41:51 +0200, by Thibaut Girka
-
HANDLE RANDOM PLACEMENT (main flag 4) with results identical to 102h.exe \o/ \o/ \o/Mon, 15 Aug 2011 00:41:32 +0200, by Thibaut Girka
-
Fix PRNG and add some methods to perform like EoSDMon, 15 Aug 2011 00:38:19 +0200, by Thibaut Girka