Mercurial > touhou
graph
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Fix legacy OpenGL support, and detect the absence of non-legacy context with libepoxy.2014-10-19, by Emmanuel Gil Peyrot
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Make frameskip actually skip the rendering part, not just the buffer swap.2014-10-18, by Emmanuel Gil Peyrot
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Only selects between GL_TRIANGLE_STRIP and GL_TRIANGLES once, in the backend.2014-10-16, by Emmanuel Gil Peyrot
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Add the screenshot feature, using P or Home like the original game.2014-04-23, by Emmanuel Gil Peyrot
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Make the SDLError exception class automatically call SDL_GetError().2014-10-15, by Emmanuel Gil Peyrot
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Switch to Python 3.x instead of 2.7.2014-09-30, by Emmanuel Gil Peyrot