Mercurial > touhou
graph
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Fix a stupid inversion of properties.Fri, 30 Sep 2011 11:19:33 -0700, by Emmanuel Gil Peyrot
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Add max bullets limitSun, 25 Sep 2011 21:00:43 +0200, by Thibaut Girka
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Simple collision detectionSun, 25 Sep 2011 20:56:14 +0200, by Thibaut Girka
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Fix draw order to match EoSD'sSun, 25 Sep 2011 20:18:30 +0200, by Thibaut Girka
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Fix move_to (handle variables) and spawn_enemySun, 25 Sep 2011 20:16:13 +0200, by Thibaut Girka
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Add EoSD's hitboxesSun, 25 Sep 2011 19:59:41 +0200, by Thibaut Girka