Mercurial > touhou
graph
-
Rename Animations to ANM0 and prepare AnmWrapper for dialogs and interface.Sat, 11 Feb 2012 16:43:54 +0100, by Thibaut Girka
-
Fix bullet spawning along lasers.Fri, 10 Feb 2012 11:01:11 +0100, by Thibaut Girka
-
Fix ANM interpolators.Wed, 08 Feb 2012 19:56:56 +0100, by Thibaut Girka
-
Fix sprite rotation/translation.Wed, 08 Feb 2012 18:43:39 +0100, by Thibaut Girka
-
Fix generation of bullets/items position from lasers.Mon, 06 Feb 2012 19:38:54 +0100, by Thibaut Girka
-
Fix initial laser offset.Mon, 06 Feb 2012 19:17:46 +0100, by Thibaut Girka
-
Fix spellcard number 0.Sun, 05 Feb 2012 23:45:41 +0100, by Thibaut Girka
-
Implement hardcoded function 14 used by spellcard “Lævateinn”.Sun, 05 Feb 2012 23:43:12 +0100, by Thibaut Girka
-
Partially implement lasers.Sun, 05 Feb 2012 23:41:55 +0100, by Thibaut Girka
-
Partially implement hardcoded function 16, used for QED: ripples of 495 yearsTue, 24 Jan 2012 23:26:53 +0100, by Thibaut Girka
-
Fix timeout handlingTue, 24 Jan 2012 02:22:50 +0100, by Thibaut Girka
-
Fix visibility handlingTue, 24 Jan 2012 00:56:31 +0100, by Thibaut Girka
-
Partially fix some of Flandre's spellcards.Tue, 24 Jan 2012 00:19:23 +0100, by Thibaut Girka
-
Fix set_visible.Mon, 23 Jan 2012 23:00:55 +0100, by Thibaut Girka
-
Fix callback handling and damage dealing.Mon, 23 Jan 2012 23:00:42 +0100, by Thibaut Girka
-
Fix Sakuya's bouncing knivesMon, 23 Jan 2012 22:04:40 +0100, by Thibaut Girka