Mercurial > touhou
graph
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ecl_vm: some work on vampire fantasyMon, 28 Oct 2019 21:19:50 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: work on laevateinnMon, 28 Oct 2019 19:52:06 +0100, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: implemented spellcard QED: Ripple of 495 yearsWed, 25 Sep 2019 16:59:21 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a dump_ecl example.Wed, 30 Oct 2019 10:28:52 +0100, by Emmanuel Gil Peyrot
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ecl_vm: Implement 121 functions 0 and 1.Tue, 24 Sep 2019 17:49:23 +0200, by Emmanuel Gil Peyrot
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examples: Propagate image loading errors.Mon, 23 Sep 2019 14:01:35 +0200, by Emmanuel Gil Peyrot
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Fix some warnings.Mon, 23 Sep 2019 13:49:07 +0200, by Emmanuel Gil Peyrot
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examples: Update luminance.Mon, 23 Sep 2019 00:22:08 +0200, by Emmanuel Gil Peyrot
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ecl: Simplify parsing.Mon, 23 Sep 2019 00:06:02 +0200, by Emmanuel Gil Peyrot
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anm0: Parse only a single anm0 at once and use many0 for more, to simplify parsing.Tue, 17 Sep 2019 17:36:02 +0200, by Emmanuel Gil Peyrot
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std: Split parser to simplify parsing.Tue, 17 Sep 2019 16:46:10 +0200, by Emmanuel Gil Peyrot
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ecl_vm: Fix SetPosition.Sun, 08 Sep 2019 18:09:43 +0200, by Emmanuel Gil Peyrot
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std_vm: Implement SetViewpos, SetViewpos2 and StartInterpolatinvViewpos2.Sun, 08 Sep 2019 18:09:05 +0200, by Emmanuel Gil Peyrot
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Make interpolators use u32 instead of u16.Sun, 08 Sep 2019 17:53:13 +0200, by Emmanuel Gil Peyrot
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examples: Update to luminance 0.32.Sun, 08 Sep 2019 17:47:23 +0200, by Emmanuel Gil Peyrot
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Switch to versioned luminance now that it got released, not hardcoded paths.Sat, 24 Aug 2019 19:30:59 +0200, by Emmanuel Gil Peyrot
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examples: use common module.Fri, 23 Aug 2019 19:46:47 +0200, by Emmanuel Gil Peyrot
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anmrenderer: split common loading functions in another module.Fri, 23 Aug 2019 19:29:00 +0200, by Emmanuel Gil Peyrot
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anmrenderer: also load the alpha PNG.Fri, 23 Aug 2019 19:09:37 +0200, by Emmanuel Gil Peyrot
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ecl: simplify parsing with more combinators.Fri, 23 Aug 2019 17:37:22 +0200, by Emmanuel Gil Peyrot
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anm0: simplify parsing with more combinators.Fri, 23 Aug 2019 17:22:38 +0200, by Emmanuel Gil Peyrot
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anm0: return the nom IResult and the list of Anm0s.Fri, 23 Aug 2019 15:34:03 +0200, by Emmanuel Gil Peyrot
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examples: factorise file reading into a buffer.Fri, 23 Aug 2019 13:05:48 +0200, by Emmanuel Gil Peyrot
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ecl_vm: stub SetBossMode.Fri, 23 Aug 2019 02:40:27 +0200, by Emmanuel Gil Peyrot
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ecl_vm: enable SetDeathCallback.Fri, 23 Aug 2019 02:37:21 +0200, by Emmanuel Gil Peyrot
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ecl_vm: fix RelativeJump* instructions to actually call RelativeJump.Fri, 23 Aug 2019 02:36:59 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement Call, Return, and the call stack thingy.Fri, 23 Aug 2019 02:31:08 +0200, by Emmanuel Gil Peyrot
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ecl_vm: add a test for Call and Return.Fri, 23 Aug 2019 02:30:57 +0200, by Emmanuel Gil Peyrot
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anm0: only use recoverable errors, no panics except for anm0 asserts.Fri, 23 Aug 2019 02:24:08 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement TargetPlayer, and add a dummy Player to Game.Sat, 17 Aug 2019 15:33:45 +0200, by Emmanuel Gil Peyrot
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ecl_vm: stub PlaySound.Sat, 17 Aug 2019 14:09:39 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement SetExtendedBulletAttributes.Sat, 17 Aug 2019 14:07:57 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement SetBulletLaunchOffset.Sat, 17 Aug 2019 14:04:59 +0200, by Emmanuel Gil Peyrot
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ecl_vm: fix panic when bullet_interval is zero (disabled).Sat, 17 Aug 2019 13:54:52 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement SetBulletInterval and SetBulletIntervalEx.Sat, 17 Aug 2019 13:50:54 +0200, by Emmanuel Gil Peyrot
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Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.Sat, 17 Aug 2019 13:49:31 +0200, by Emmanuel Gil Peyrot
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ecl_vm: implement the SetBulletAttributes opcodes.Sat, 17 Aug 2019 04:28:24 +0200, by Emmanuel Gil Peyrot
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ecl_vm: nearing the complete listFri, 16 Aug 2019 23:27:09 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: fixes for previous instructionsFri, 16 Aug 2019 23:53:03 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: more workFri, 16 Aug 2019 23:45:28 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: more instructionsFri, 16 Aug 2019 21:31:00 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: added sibling function and a warning.Mon, 12 Aug 2019 21:10:38 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add missing quad size override to stdrenderer.Fri, 16 Aug 2019 13:44:43 +0200, by Emmanuel Gil Peyrot
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Implement a .std renderer, and its associated VM.Fri, 16 Aug 2019 13:40:38 +0200, by Emmanuel Gil Peyrot
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Implement ECL instructions DelayAttack and NoDelayAttack.Thu, 15 Aug 2019 21:35:22 +0200, by Emmanuel Gil Peyrot
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Use a struct for difficulty coeffs, so that we can impl Default on it.Thu, 15 Aug 2019 21:32:54 +0200, by Emmanuel Gil Peyrot
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Rename unknown ECL instructions to better recognise them.Thu, 15 Aug 2019 21:31:08 +0200, by Emmanuel Gil Peyrot
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Use the same RenderState as PyTouhou in anmrenderer, and normalize color, thanks phaazon!Thu, 15 Aug 2019 00:26:01 +0200, by Emmanuel Gil Peyrot
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ecl_vm: more instructions.Mon, 12 Aug 2019 20:50:22 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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ecl_vm: instr 100 fix.Mon, 12 Aug 2019 20:32:08 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Verified some more of ecl_vm.Mon, 12 Aug 2019 20:26:12 +0200, by Gauvain "GovanifY" Roussel-Tarbouriech
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Add a parser for the stage background format.Mon, 12 Aug 2019 20:41:27 +0200, by Emmanuel Gil Peyrot
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Use the requested rank in eclrenderer.Mon, 12 Aug 2019 15:10:39 +0200, by Emmanuel Gil Peyrot
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Don’t allocate a Vec while reading a String in ECL.Mon, 12 Aug 2019 15:10:19 +0200, by Emmanuel Gil Peyrot
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Use the correct half-size of the hitbox.Mon, 12 Aug 2019 15:09:53 +0200, by Emmanuel Gil Peyrot
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Implement update_mode 1 on enemy.Mon, 12 Aug 2019 15:09:34 +0200, by Emmanuel Gil Peyrot