Mercurial > touhou
graph
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ecl_vm: implement SetBulletLaunchOffset.2019-08-17, by Emmanuel Gil Peyrot
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ecl_vm: fix panic when bullet_interval is zero (disabled).2019-08-17, by Emmanuel Gil Peyrot
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ecl_vm: implement SetBulletInterval and SetBulletIntervalEx.2019-08-17, by Emmanuel Gil Peyrot
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Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.2019-08-17, by Emmanuel Gil Peyrot