Mercurial > touhou
graph
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Update attribute names to reflect the actual interface.2012-03-13, by Thibaut Girka
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Add score/effective_score distinction and prepare for highscore handling.2012-03-10, by Thibaut Girka
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Fix ECL instruction 119.2012-03-10, by Thibaut Girka
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Avoid segfaults in the unlikely case a huge number of sprites is rendered.2012-03-10, by Thibaut Girka
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Add the game interface.2012-03-10, by Emmanuel Gil Peyrot
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Implemented Sakuya's time stop.2012-03-09, by Elias Boutaleb
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Improve heuristic to filter out non-game exes (like custom.exe).2012-03-06, by Thibaut Girka
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Fix relative path handling and os-specific path separators.2012-03-06, by Thibaut Girka
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Implement hardcoded function 8 for Remilia.2012-03-02, by Emmanuel Gil Peyrot
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Fix Remilia’s bat form.2012-03-01, by Emmanuel Gil Peyrot
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Add player lasers for MarisaB.2012-02-21, by Emmanuel Gil Peyrot
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Implement laser collision.2012-02-20, by Thibaut Girka
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Add TH6 score.dat support.2012-02-17, by Thibaut Girka
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Refactor a bit and fix Rumia's disparition.2012-02-15, by Thibaut Girka
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Display lasers' “launch anim”.2012-02-15, by Thibaut Girka
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Fix launch_anim_offsets.2012-02-15, by Thibaut Girka
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Make anmviewer work with newest anmwrapper.2012-02-13, by Emmanuel Gil Peyrot
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Fix Patchouly's Royal Flare.2012-02-12, by Thibaut Girka
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Implement dialogs (MSG files).2012-02-12, by Emmanuel Gil Peyrot
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Document some AnmWrapper related functions.2012-02-12, by Thibaut Girka
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Fix time stop handling.2012-02-12, by Thibaut Girka
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Fix ECL time flow. Spellcard do not stop time. Instruction 0xc does.2012-02-12, by Thibaut Girka
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Rename Animations to ANM0 and prepare AnmWrapper for dialogs and interface.2012-02-11, by Thibaut Girka
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Fix bullet spawning along lasers.2012-02-10, by Thibaut Girka