Mercurial > touhou
log pytouhou/ui/opengl/shader.pyx @ 578:00f228b57840
age | author | description |
---|---|---|
Fri, 30 May 2014 16:40:36 +0200 | Emmanuel Gil Peyrot | Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version. |
Wed, 18 Dec 2013 17:53:29 +0100 | Emmanuel Gil Peyrot | Make matrix a struct. |
Thu, 05 Dec 2013 02:16:31 +0100 | Emmanuel Gil Peyrot | Move the OpenGL backend to its own package. base pytouhou/ui/shader.pyx@e2ea7a6e3875 |