log pytouhou/ui/window.pxd @ 589:0768122da817

age author description
Fri, 10 Oct 2014 15:59:11 +0200 Emmanuel Gil Peyrot Add a frameskip option, and use swap interval to implement it.
Mon, 04 Aug 2014 18:18:55 +0200 Emmanuel Gil Peyrot Make Runner.update callable from Python code.
Thu, 29 May 2014 12:31:55 +0200 Emmanuel Gil Peyrot Refactor graphics backend selection, to make them fallbackable and optional.
Tue, 27 May 2014 19:25:33 +0200 Emmanuel Gil Peyrot Don’t store framerate limit in the Window while it already is in the Clock.
Mon, 10 Feb 2014 18:03:50 +0100 Emmanuel Gil Peyrot Optimise Clock a bit more.
Thu, 05 Dec 2013 01:55:39 +0100 Emmanuel Gil Peyrot Add a pure SDL backend.
Fri, 04 Oct 2013 14:27:11 +0200 Emmanuel Gil Peyrot Optimize GameRunner some more, fix replay, and remove Window dependency in Renderer.
Fri, 04 Oct 2013 14:32:28 +0200 Emmanuel Gil Peyrot Fix gcc’s warnings with -Wall -Wextra.