Mercurial > touhou
log pytouhou/game/sprite.pxd @ 557:0f2af7552462
age | author | description |
---|---|---|
Thu, 19 Dec 2013 21:55:26 +0100 | Emmanuel Gil Peyrot | Don’t put back the rendering data into a tuple, use a specialised struct inside Sprite to pass it to the renderer. |
Wed, 18 Dec 2013 18:15:45 +0100 | Emmanuel Gil Peyrot | Store data in C arrays in Sprite, and add an interface to access them as tuples. |