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touhou
log pytouhou/games/eosd.py @ 318:
1366cefd0334
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2012-03-14
Thibaut Girka
Fix Remilia's “Red Magic”.
2012-03-13
Thibaut Girka
Minor cleanup
2012-03-13
Thibaut Girka
Update attribute names to reflect the actual interface.
2012-03-10
Thibaut Girka
Add score/effective_score distinction and prepare for highscore handling.
2012-03-10
Emmanuel Gil Peyrot
Add the game interface.
2012-02-15
Thibaut Girka
Fix launch_anim_offsets.
2012-02-12
Emmanuel Gil Peyrot
Implement dialogs (MSG files).
2012-02-05
Thibaut Girka
Partially implement lasers.
2012-01-22
Thibaut Girka
Automatically search data files using different names.
2011-12-31
Emmanuel Gil Peyrot
Do a little cleanup, and fix PCB SHT usage.
2011-12-31
Thibaut Girka
Fix replay handling a bit
2011-12-31
Thibaut Girka
Hopefully implement “accelerating” bullets
2011-12-30
Thibaut Girka
Search for 102h.exe in the game directory instead of the current directory.
2011-12-30
Thibaut Girka
Improve find_character_defs, clean up a bit, and disable attack types 2 and 3 for now
2011-12-30
Emmanuel Gil Peyrot
Add “SHT” support to EoSD, and do a little cleanup.
2011-12-18
Emmanuel Gil Peyrot
Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
2011-12-07
Emmanuel Gil Peyrot
Pass the real speed to Player. Thanks to elghinn for discovering the bug.
2011-11-05
Thibaut Girka
Fix ReimuA, and refactor Player a bit.
2011-10-31
Thibaut Girka
Fix orbs' original position
2011-10-31
Emmanuel Gil Peyrot
Implement orbs.
2011-10-30
Emmanuel Gil Peyrot
Do the right action when collecting an item.
2011-10-29
Emmanuel Gil Peyrot
Add a subclass for each character, and implement player attacks.
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