log pytouhou/game/player.py @ 281:13dcde917083

age author description
Sun, 05 Feb 2012 23:41:55 +0100 Thibaut Girka Partially implement lasers.
Mon, 23 Jan 2012 02:04:13 +0100 Emmanuel Gil Peyrot Use better defaults for player, and start the stage as if in practice mode.
Sat, 21 Jan 2012 21:03:53 +0100 Emmanuel Gil Peyrot Use the correct animation for player death.
Sun, 01 Jan 2012 19:47:34 +0100 Thibaut Girka Implement ANM0 interrupts
Sat, 31 Dec 2011 16:31:10 +0100 Emmanuel Gil Peyrot Do a little cleanup, and fix PCB SHT usage.
Mon, 19 Dec 2011 21:35:40 +0100 Thibaut Girka Move game size in the game's definition, and don't keep changing the window's size.
Sun, 18 Dec 2011 14:14:32 +0100 Emmanuel Gil Peyrot Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
Fri, 25 Nov 2011 23:41:24 +0100 Thibaut Girka Make death animation closer to the original
Sat, 05 Nov 2011 19:43:11 +0100 Thibaut Girka Fix ReimuA, and refactor Player a bit.
Mon, 31 Oct 2011 09:38:57 -0700 Emmanuel Gil Peyrot Implement orbs.
Sun, 30 Oct 2011 11:31:19 -0700 Emmanuel Gil Peyrot Modify difficulty when it has to.
Sun, 30 Oct 2011 11:29:08 -0700 Emmanuel Gil Peyrot Do the right action when collecting an item.
Sat, 29 Oct 2011 14:21:42 -0700 Emmanuel Gil Peyrot Add a subclass for each character, and implement player attacks.
Fri, 28 Oct 2011 12:38:26 +0200 Thibaut Girka Fix particles, fix "random" item popping, change update order to match the original game's more closely.
Thu, 27 Oct 2011 15:09:42 -0700 Emmanuel Gil Peyrot Set the correct invulnerability time.
Thu, 27 Oct 2011 15:09:42 -0700 Emmanuel Gil Peyrot Fix a few things about particles.