Mercurial > touhou
log pytouhou/ui/opengl/framebuffer.pxd @ 668:140ee7de6d90
age | author | description |
---|---|---|
Sun, 29 Mar 2015 00:08:20 +0100 | Emmanuel Gil Peyrot | Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call. |
Sun, 21 Dec 2014 18:52:18 +0100 | Emmanuel Gil Peyrot | Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path. |
Wed, 08 Oct 2014 18:34:27 +0200 | Emmanuel Gil Peyrot | Use ARB_framebuffer_blit instead of a second rendering pass for scaled rendering, if supported, and remove framebuffer stuff from the Renderer. |
Wed, 08 Oct 2014 16:34:24 +0200 | Emmanuel Gil Peyrot | Simplify framebuffer rendering with glDrawArrays, and move it all to its own file. |