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touhou
log pytouhou/ui/opengl/texture.pyx @ 669:
1bb8b34dbd32
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Sun, 29 Mar 2015 00:08:20 +0100
Emmanuel Gil Peyrot
Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
Wed, 26 Nov 2014 13:36:38 +0100
Emmanuel Gil Peyrot
Fix compilation under Cython 0.22, by making the pyx and the pxd declarations’ except clause similar.
Sun, 05 Oct 2014 17:46:51 +0200
Emmanuel Gil Peyrot
Don’t call gl*DebugGroup if it isn’t exposed by the driver.
Sun, 07 Sep 2014 13:26:41 +0200
Emmanuel Gil Peyrot
Fix a compilation issue on Cython 0.20.
Sun, 17 Aug 2014 16:16:58 +0200
Emmanuel Gil Peyrot
Add grouping for OpenGL calls, making traces much more readable.
Fri, 30 May 2014 16:40:36 +0200
Emmanuel Gil Peyrot
Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
Wed, 18 Dec 2013 18:15:45 +0100
Emmanuel Gil Peyrot
Precalculate the inverse of the texture size at ANM load, to not recalculate at every sprite change.
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