log pytouhou/game/bullettype.py @ 757:21b186be2590

age author description
Sat, 28 Mar 2015 21:40:51 +0100 Emmanuel Gil Peyrot Don’t inherit explicitely from object, we are not on Python 2.7 anymore. :)
Tue, 30 Sep 2014 17:14:24 +0200 Emmanuel Gil Peyrot Switch to Python 3.x instead of 2.7.
Mon, 16 Sep 2013 18:42:04 +0200 Emmanuel Gil Peyrot Type bullettype, itemtype and lasertype a bit.
Sat, 03 Aug 2013 15:49:04 +0200 Emmanuel Gil Peyrot Remove AnmWrapper, since ANMs are lists of entries now.
Wed, 14 Mar 2012 19:05:23 +0100 Thibaut Girka Fix Remilia's “Red Magic”.
Sun, 18 Dec 2011 14:14:32 +0100 Emmanuel Gil Peyrot Fix SHT handling; change a few things to be closer to ZUN’s mind; and first stub of PCB support.
Sun, 16 Oct 2011 08:01:28 -0700 Emmanuel Gil Peyrot Implement player bullets rendering and updating.
Sun, 25 Sep 2011 19:59:41 +0200 Thibaut Girka Add EoSD's hitboxes
Sat, 10 Sep 2011 01:26:30 +0200 Thibaut Girka Add support for launch animations! (Warning: slow :()