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touhou
log scripts/pytouhou @ 614:
2cf518129725
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2015-03-28
Emmanuel Gil Peyrot
Delay power assignment to players until the game is started.
2014-11-04
Emmanuel Gil Peyrot
Display the traceback on module load error.
2014-10-25
Emmanuel Gil Peyrot
Don’t hardcode the available games and interfaces, and relocation them.
2014-10-25
Emmanuel Gil Peyrot
Fix a regression introduced in the previous commit when the interface has a different resolution than 640×480 and framebuffer_blit is enabled.
2014-09-30
Emmanuel Gil Peyrot
Switch to Python 3.x instead of 2.7.
2014-10-10
Emmanuel Gil Peyrot
Add a frameskip option, and use swap interval to implement it.
2014-08-06
Emmanuel Gil Peyrot
Move NextStage outside of pytouhou.vm.msg, to be able to use it from anywhere without dependency on EoSD.
2014-07-10
Emmanuel Gil Peyrot
Don’t traceback when GTK+ isn’t available.
2014-07-01
Emmanuel Gil Peyrot
Add a GTK+ main menu, mimicking the original EoSD one.
2014-07-01
Emmanuel Gil Peyrot
Add a configuration parser, and pass those options to argparse as defaults. Also include an xdg helper.
2014-06-30
Emmanuel Gil Peyrot
Move all logging logic to the root logger, we don’t need specific handlers anymore.
2014-06-18
Emmanuel Gil Peyrot
Move CLI options to their own module.
2014-06-05
Emmanuel Gil Peyrot
Use logging for errors in the pytouhou script.
2014-05-30
Emmanuel Gil Peyrot
Make both double- and single-buffer available on the CLI, but default to SDL’s default.
2014-05-29
Emmanuel Gil Peyrot
Refactor graphics backend selection, to make them fallbackable and optional.
2013-11-08
Emmanuel Gil Peyrot
Add a very simple sample interface.
2014-05-21
Emmanuel Gil Peyrot
Make EoSDInterface separate from EoSD game.
2013-11-08
Emmanuel Gil Peyrot
Always import runners from pytouhou.vm, to allow their replacement.
2014-05-21
Emmanuel Gil Peyrot
Rename the eosd script into pytouhou, and remove the obsolete pcb one.
base
eosd@06d94f1343ac
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