log pytouhou/ui/opengl/shaders/eosd.py @ 773:317e93b7d586 default tip

age author description
2014-11-11 Thibaut Girka Fix compiling issues with Cython 0.20 ; don't pretend to concat shader sources
2014-05-30 Emmanuel Gil Peyrot Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES.
2014-05-30 Emmanuel Gil Peyrot Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version.
2013-12-05 Emmanuel Gil Peyrot Move the OpenGL backend to its own package. base pytouhou/ui/shaders/eosd.py@bef2d2d9c4b7