Mercurial > touhou
log pytouhou/ui/opengl/shaders/eosd.py @ 773:317e93b7d586 default tip
age | author | description |
---|---|---|
2014-11-11 | Thibaut Girka | Fix compiling issues with Cython 0.20 ; don't pretend to concat shader sources |
2014-05-30 | Emmanuel Gil Peyrot | Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES. |
2014-05-30 | Emmanuel Gil Peyrot | Don’t hardcode GLSL version in our shaders, instead make them dependent on GL version. |
2013-12-05 | Emmanuel Gil Peyrot | Move the OpenGL backend to its own package. base pytouhou/ui/shaders/eosd.py@bef2d2d9c4b7 |