Sun, 09 Oct 2011 16:55:18 -0700 |
Emmanuel Gil Peyrot |
Implement enemy killing.
|
Sun, 09 Oct 2011 16:54:49 -0700 |
Emmanuel Gil Peyrot |
Add falling items.
|
Sun, 09 Oct 2011 15:32:43 -0700 |
Emmanuel Gil Peyrot |
Add collisions with enemies and items.
|
Tue, 04 Oct 2011 23:32:02 +0200 |
Thibaut Girka |
Merge GameState into Game. TODO: Merge PlayerState into Player
|
Tue, 04 Oct 2011 23:09:41 +0200 |
Thibaut Girka |
Introduce items, implement ECL instruction 83
|
Sun, 25 Sep 2011 21:00:43 +0200 |
Thibaut Girka |
Add max bullets limit
|
Sun, 25 Sep 2011 20:56:14 +0200 |
Thibaut Girka |
Simple collision detection
|
Fri, 16 Sep 2011 11:21:33 -0700 |
Emmanuel Gil Peyrot |
Add support for enemy spawnling enemies.
|
Sat, 10 Sep 2011 22:48:56 +0200 |
Thibaut Girka |
Introduce characters!
|
Sat, 10 Sep 2011 11:58:24 +0200 |
Thibaut Girka |
Various optimizations
|
Sat, 10 Sep 2011 01:26:30 +0200 |
Thibaut Girka |
Add support for launch animations! (Warning: slow :()
|
Mon, 05 Sep 2011 22:40:46 +0200 |
Thibaut Girka |
Minor refactoring
|