Sun, 09 Oct 2011 16:55:18 -0700 |
Emmanuel Gil Peyrot |
Implement enemy killing.
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Sun, 09 Oct 2011 16:54:49 -0700 |
Emmanuel Gil Peyrot |
Add falling items.
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Sun, 09 Oct 2011 15:32:43 -0700 |
Emmanuel Gil Peyrot |
Add collisions with enemies and items.
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Tue, 04 Oct 2011 23:32:02 +0200 |
Thibaut Girka |
Merge GameState into Game. TODO: Merge PlayerState into Player
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Tue, 04 Oct 2011 23:09:41 +0200 |
Thibaut Girka |
Introduce items, implement ECL instruction 83
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Sun, 25 Sep 2011 21:00:43 +0200 |
Thibaut Girka |
Add max bullets limit
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Sun, 25 Sep 2011 20:56:14 +0200 |
Thibaut Girka |
Simple collision detection
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Fri, 16 Sep 2011 11:21:33 -0700 |
Emmanuel Gil Peyrot |
Add support for enemy spawnling enemies.
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Sat, 10 Sep 2011 22:48:56 +0200 |
Thibaut Girka |
Introduce characters!
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Sat, 10 Sep 2011 11:58:24 +0200 |
Thibaut Girka |
Various optimizations
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Sat, 10 Sep 2011 01:26:30 +0200 |
Thibaut Girka |
Add support for launch animations! (Warning: slow :()
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Mon, 05 Sep 2011 22:40:46 +0200 |
Thibaut Girka |
Minor refactoring
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Sun, 04 Sep 2011 23:51:14 +0200 |
Thibaut Girka |
Rename pytouhou.game.enemymanager to pytouhou.game.enemy
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Sun, 04 Sep 2011 23:50:00 +0200 |
Thibaut Girka |
Refactor \o/
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Sat, 03 Sep 2011 22:22:58 +0200 |
Thibaut Girka |
Basic bullet handling! Clean up as soon as possible :p
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Mon, 22 Aug 2011 22:37:14 +0200 |
Thibaut Girka |
Add some documentation, GPLv3 headers, README and COPYING file.
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