log pytouhou/ui/opengl/gamerenderer.pxd @ 708:3954801b6299

age author description
2015-03-28 Emmanuel Gil Peyrot Change all “void except *” function into “bint except True”, to prevent PyErr_Occurred() from being called at each call.
2014-12-21 Emmanuel Gil Peyrot Move the passthrough shader to the Framebuffer class, since it isn’t used in the use_framebuffer_blit path.
2014-10-08 Emmanuel Gil Peyrot Simplify framebuffer rendering with glDrawArrays, and move it all to its own file.
2014-05-10 Emmanuel Gil Peyrot Fix warnings introduced in Cython 0.20, when more than one pointer is defined on the same line.
2013-12-18 Emmanuel Gil Peyrot Make matrix a struct.
2013-12-07 Emmanuel Gil Peyrot Optimise background rendering.
2014-05-11 Emmanuel Gil Peyrot Merge the lists Game.texts and Game.native_texts into the Game.texts dict.
2013-12-05 Emmanuel Gil Peyrot Move the OpenGL backend to its own package. base pytouhou/ui/gamerenderer.pxd@354e1d1bb820