log eosd @ 446:3a33ed7f3b85

age author description
Sat, 17 Aug 2013 04:44:28 +0200 Emmanuel Gil Peyrot Make pytouhou.game.player an extension type, and move the GameOver exception there since it makes more sense.
Sun, 11 Aug 2013 14:30:52 +0200 Emmanuel Gil Peyrot Move the common parts of EoSDGame outside, to not reallocate them at each stage.
Fri, 30 Aug 2013 14:01:09 +0200 Emmanuel Gil Peyrot Use cythonize in setup.py, also compile .py files, and entirely remove pyximport support.
Tue, 16 Jul 2013 21:17:22 +0200 Emmanuel Gil Peyrot Remove all Loader uses from outside pytouhou.games, and add a --no-music option to disable bgm.
Tue, 16 Jul 2013 21:07:15 +0200 Emmanuel Gil Peyrot Refactor window management in its own class.
Tue, 16 Jul 2013 21:07:15 +0200 Emmanuel Gil Peyrot Add back music and SFX playback using SDL_mixer instead of pyglet, and add FLAC and Vorbis support.
Tue, 16 Jul 2013 21:13:56 +0200 Emmanuel Gil Peyrot Importing everything makes the --help slow, call parse_args before the imports.
Tue, 16 Jul 2013 21:13:56 +0200 Emmanuel Gil Peyrot Add a --verbosity option, to disable logging for machines with a very slow terminal.
Sat, 22 Jun 2013 23:16:03 +0200 Emmanuel Gil Peyrot Follow the PEP-0394 guidelines, migrating from python to python2.
Sun, 09 Jun 2013 22:53:25 +0200 Emmanuel Gil Peyrot Add a --no-particles option to remove particles.
Sun, 24 Mar 2013 10:29:37 +0100 Emmanuel Gil Peyrot Add MoF’s hints support, and fix the Text timeout interface.
Wed, 29 Aug 2012 18:38:29 +0200 Emmanuel Gil Peyrot Add the debug feature to start a game at the end of a replay.
Mon, 06 Aug 2012 23:01:33 +0200 Emmanuel Gil Peyrot Add an option to disable background.
Sun, 05 Aug 2012 16:37:26 +0200 Emmanuel Gil Peyrot Add the ability to save a replay.
Mon, 06 Aug 2012 22:52:22 +0200 Emmanuel Gil Peyrot Use a future-proof ECL parser.
Fri, 27 Jul 2012 18:43:48 +0200 Emmanuel Gil Peyrot Add a programmable pipeline renderer, and a --fixed-pipeline switch to use the old one.
Mon, 09 Jul 2012 22:12:04 +0200 Thibaut Girka Enable debug messages when using --debug
Sat, 07 Jul 2012 21:47:51 +0200 Thibaut Girka Clean up effects left behind by lasers in boss rush mode
Wed, 04 Jul 2012 23:53:18 +0200 Thibaut Girka Minor fix in boss rush mode
Wed, 04 Jul 2012 23:05:21 +0200 Emmanuel Gil Peyrot Clean music playback API a little.
Wed, 04 Jul 2012 22:52:02 +0200 Thibaut Girka Increase player's power stats during skipped frames in boss rush mode.
Wed, 04 Jul 2012 21:38:00 +0200 Emmanuel Gil Peyrot Implement continues when the lives fall bellow 0.
Wed, 04 Jul 2012 18:08:57 +0200 Emmanuel Gil Peyrot Print an error when all the needed files aren’t present.
Sun, 01 Jul 2012 18:07:33 +0200 Thibaut Girka Skip dialogs in the boss rush mode, and make boss rush skipping faster
Sun, 01 Jul 2012 01:07:41 +0200 Thibaut Girka Add options to set FPS limit and disable double buffering
Sat, 30 Jun 2012 20:50:37 +0200 Emmanuel Gil Peyrot Prevent story mode in easy to go beyond stage 5.
Sat, 30 Jun 2012 20:10:45 +0200 Thibaut Girka Add a boss rush mode
Sat, 30 Jun 2012 19:37:21 +0200 Emmanuel Gil Peyrot Add the story mode.
Wed, 13 Jun 2012 15:29:43 +0200 Emmanuel Gil Peyrot Implement music playback.
Sat, 10 Mar 2012 17:47:03 +0100 Emmanuel Gil Peyrot Add the game interface.
Tue, 06 Mar 2012 17:45:14 +0100 Thibaut Girka Fix relative path handling and os-specific path separators.
Mon, 23 Jan 2012 02:04:13 +0100 Emmanuel Gil Peyrot Use better defaults for player, and start the stage as if in practice mode.