Mon, 23 Jan 2012 19:01:04 +0100 |
Emmanuel Gil Peyrot |
Implement ECL’s 3rd hardcoded function.
|
Sun, 22 Jan 2012 21:41:18 +0100 |
Thibaut Girka |
Refactor pytouhou.game.bullet.
|
Sun, 22 Jan 2012 14:24:38 +0100 |
Thibaut Girka |
Change position/speed interpoletor handling to match the original game more closely.
|
Sun, 22 Jan 2012 11:39:29 +0100 |
Thibaut Girka |
Change ECL special function 0 in order to match the game more closely (again)
|
Sat, 21 Jan 2012 21:14:24 +0100 |
Thibaut Girka |
Change ECL special function 0 in order to match the game more closely.
|
Sat, 31 Dec 2011 02:25:06 +0100 |
Emmanuel Gil Peyrot |
Drop the correct amount of power with 119.
|
Mon, 02 Jan 2012 15:46:29 +0100 |
Emmanuel Gil Peyrot |
Implement auxiliary animations of enemies like magic circles, and interruptions from ecl.
|
Mon, 19 Dec 2011 20:29:30 +0100 |
Thibaut Girka |
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
|
Sat, 17 Dec 2011 21:18:39 +0100 |
Emmanuel Gil Peyrot |
Change background during spellcards.
|
Sat, 05 Nov 2011 20:19:15 +0100 |
Thibaut Girka |
Minor refactoring
|
Sat, 29 Oct 2011 11:42:22 +0200 |
Thibaut Girka |
Fix ECL function calls... again
|
Fri, 28 Oct 2011 23:07:45 +0200 |
Thibaut Girka |
Fix ECL function calls
|
Fri, 28 Oct 2011 12:38:26 +0200 |
Thibaut Girka |
Fix particles, fix "random" item popping, change update order to match the original game's more closely.
|
Thu, 27 Oct 2011 15:17:21 -0700 |
Emmanuel Gil Peyrot |
Use the right “random” item drop function.
|