Mon, 23 Jan 2012 19:01:04 +0100 |
Emmanuel Gil Peyrot |
Implement ECL’s 3rd hardcoded function.
|
Sun, 22 Jan 2012 21:41:18 +0100 |
Thibaut Girka |
Refactor pytouhou.game.bullet.
|
Sun, 22 Jan 2012 14:24:38 +0100 |
Thibaut Girka |
Change position/speed interpoletor handling to match the original game more closely.
|
Sun, 22 Jan 2012 11:39:29 +0100 |
Thibaut Girka |
Change ECL special function 0 in order to match the game more closely (again)
|
Sat, 21 Jan 2012 21:14:24 +0100 |
Thibaut Girka |
Change ECL special function 0 in order to match the game more closely.
|
Sat, 31 Dec 2011 02:25:06 +0100 |
Emmanuel Gil Peyrot |
Drop the correct amount of power with 119.
|
Mon, 02 Jan 2012 15:46:29 +0100 |
Emmanuel Gil Peyrot |
Implement auxiliary animations of enemies like magic circles, and interruptions from ecl.
|
Mon, 19 Dec 2011 20:29:30 +0100 |
Thibaut Girka |
Remove useless and occasionally problematic (think about non-utf8 terminals) print calls.
|
Sat, 17 Dec 2011 21:18:39 +0100 |
Emmanuel Gil Peyrot |
Change background during spellcards.
|
Sat, 05 Nov 2011 20:19:15 +0100 |
Thibaut Girka |
Minor refactoring
|
Sat, 29 Oct 2011 11:42:22 +0200 |
Thibaut Girka |
Fix ECL function calls... again
|
Fri, 28 Oct 2011 23:07:45 +0200 |
Thibaut Girka |
Fix ECL function calls
|
Fri, 28 Oct 2011 12:38:26 +0200 |
Thibaut Girka |
Fix particles, fix "random" item popping, change update order to match the original game's more closely.
|
Thu, 27 Oct 2011 15:17:21 -0700 |
Emmanuel Gil Peyrot |
Use the right “random” item drop function.
|
Thu, 27 Oct 2011 15:09:42 -0700 |
Emmanuel Gil Peyrot |
Fix a few things about particles.
|
Wed, 26 Oct 2011 03:03:39 -0700 |
Emmanuel Gil Peyrot |
Don’t reinitialize variables when another sub is called.
|
Wed, 26 Oct 2011 02:27:00 -0700 |
Emmanuel Gil Peyrot |
Implement two new ECL instructions.
|
Tue, 25 Oct 2011 01:29:40 +0200 |
Thibaut Girka |
(Hopefully) use difficulty as it should.
|
Sun, 23 Oct 2011 14:50:44 -0700 |
Emmanuel Gil Peyrot |
Don’t use the useless eff00.anm and implement particles (grazing, death, and more).
|
Sun, 23 Oct 2011 23:28:22 +0200 |
Thibaut Girka |
Freeze time during spellcards
|
Sun, 23 Oct 2011 05:11:48 -0700 |
Emmanuel Gil Peyrot |
Fix Patchouli’s 日符「ロイヤルフレア」 spellcard.
|
Sun, 23 Oct 2011 01:53:44 -0700 |
Emmanuel Gil Peyrot |
Fix boss mode and don’t suicide the boss when she just want to kill the other enemies.
|
Thu, 20 Oct 2011 06:34:35 -0700 |
Emmanuel Gil Peyrot |
Add support for the last unknown value of the enemy spawning.
|
Tue, 18 Oct 2011 16:25:10 -0700 |
Emmanuel Gil Peyrot |
Fix Cirno’s last spellcard and implement something for Patchy in extra stage.
|
Tue, 18 Oct 2011 14:03:18 -0700 |
Emmanuel Gil Peyrot |
Implement Cirno’s 雪符「ダイアモンドブリザード」 spellcard.
|
Tue, 18 Oct 2011 13:17:23 -0700 |
Emmanuel Gil Peyrot |
Better enemy death, with animation and (hopefully) correct flags handling.
|
Tue, 18 Oct 2011 07:35:02 -0700 |
Emmanuel Gil Peyrot |
Implement item dropping by enemies.
|
Tue, 11 Oct 2011 11:17:39 +0200 |
Thibaut Girka |
Clean up bullets when starting a spellcard
|
Mon, 10 Oct 2011 19:01:23 +0200 |
Thibaut Girka |
Remove remaining pop_enemy/new_enemy mess
|
Mon, 10 Oct 2011 18:56:13 +0200 |
Thibaut Girka |
Minor cleanup
|
Mon, 10 Oct 2011 18:42:02 +0200 |
Thibaut Girka |
Remove half of the new_enemy/pop_enemy mess.
|
Sun, 09 Oct 2011 16:55:49 -0700 |
Emmanuel Gil Peyrot |
Implement two new instructions.
|
Sun, 09 Oct 2011 16:55:18 -0700 |
Emmanuel Gil Peyrot |
Implement enemy killing.
|
Sun, 09 Oct 2011 15:32:43 -0700 |
Emmanuel Gil Peyrot |
Add collisions with enemies and items.
|
Tue, 04 Oct 2011 23:32:02 +0200 |
Thibaut Girka |
Merge GameState into Game. TODO: Merge PlayerState into Player
|
Tue, 04 Oct 2011 23:09:41 +0200 |
Thibaut Girka |
Introduce items, implement ECL instruction 83
|
Tue, 04 Oct 2011 17:52:12 +0200 |
Thibaut Girka |
Fix a crash with ECL instruction 25
|
Fri, 30 Sep 2011 11:19:33 -0700 |
Emmanuel Gil Peyrot |
Fix a stupid inversion of properties.
|
Sun, 25 Sep 2011 20:16:13 +0200 |
Thibaut Girka |
Fix move_to (handle variables) and spawn_enemy
|
Fri, 16 Sep 2011 11:21:33 -0700 |
Emmanuel Gil Peyrot |
Add support for enemy spawnling enemies.
|
Sat, 10 Sep 2011 16:21:59 +0200 |
Thibaut Girka |
Fix Cirno's freezing bullets
|
Mon, 05 Sep 2011 23:04:43 +0200 |
Thibaut Girka |
(almost) implement Cirno's freezing spellcard
|
Mon, 05 Sep 2011 22:40:46 +0200 |
Thibaut Girka |
Minor refactoring
|
Mon, 05 Sep 2011 17:18:47 +0200 |
Thibaut Girka |
A few changes in the execution order to match 102h.exe
|
Mon, 05 Sep 2011 01:07:43 +0200 |
Thibaut Girka |
Fix boss callback, handle a few more callbacks
|
Mon, 05 Sep 2011 00:41:23 +0200 |
Thibaut Girka |
Handle variables in ECL instruction 82
|
Mon, 05 Sep 2011 00:29:31 +0200 |
Thibaut Girka |
Use game's frame for interpolation. No more time manipulation interfering with interpolators!
|
Sun, 04 Sep 2011 23:55:35 +0200 |
Thibaut Girka |
Change a debug string to avoid confusion
|
Sun, 04 Sep 2011 23:50:00 +0200 |
Thibaut Girka |
Refactor \o/
|
Sun, 04 Sep 2011 21:50:50 +0200 |
Thibaut Girka |
Handle ECL instruction 18
|
Sun, 04 Sep 2011 12:52:47 -0700 |
Emmanuel Gil Peyrot |
Handle ECL opcodes with string.
|
Sun, 04 Sep 2011 17:34:45 +0200 |
Thibaut Girka |
Handle timeout callbacks, and clean up unneeded things
|
Sun, 04 Sep 2011 10:19:42 +0200 |
Thibaut Girka |
Fix ECL instruction 3
|
Sun, 04 Sep 2011 01:09:28 +0200 |
Thibaut Girka |
Fix add_int
|
Sat, 03 Sep 2011 22:22:58 +0200 |
Thibaut Girka |
Basic bullet handling! Clean up as soon as possible :p
|
Sat, 03 Sep 2011 22:16:47 +0200 |
Thibaut Girka |
Fix a few things
|
Sat, 03 Sep 2011 18:17:39 +0200 |
Thibaut Girka |
Handle a few more ECL instructions. Prepare for bullet handling \o/
|
Wed, 31 Aug 2011 13:51:42 +0200 |
Thibaut Girka |
Fix/rename/comment a few things
|
Tue, 30 Aug 2011 18:44:58 -0700 |
Emmanuel Gil Peyrot |
Handle a new ECL instruction, and add some names.
|
Tue, 30 Aug 2011 17:12:08 -0700 |
Emmanuel Gil Peyrot |
Handle all move_to_* ECL instructions.
|
Tue, 30 Aug 2011 16:30:40 +0200 |
Thibaut Girka |
Handle a few more ECL instructions
|
Sun, 28 Aug 2011 11:20:35 +0200 |
Thibaut Girka |
Handle variables in set_pos instruction (Daiyousei...)
|
Sat, 27 Aug 2011 11:24:22 +0200 |
Thibaut Girka |
Add set_random_angle support
|
Sat, 27 Aug 2011 10:58:54 +0200 |
Thibaut Girka |
Refactor. Move VMs to pytouhou.vm.
base
pytouhou/game/eclrunner.py@4c235fa4448a
|