log pytouhou/opengl/gamerenderer.pyx @ 179:3c2a9e28198c

age author description
Fri, 21 Oct 2011 19:20:03 +0200 Thibaut Girka Use integers instead of floats to avoid filtering and ugly approximations (like the official game)
Tue, 18 Oct 2011 13:17:23 -0700 Emmanuel Gil Peyrot Better enemy death, with animation and (hopefully) correct flags handling.
Sun, 16 Oct 2011 08:01:28 -0700 Emmanuel Gil Peyrot Implement player bullets rendering and updating.
Tue, 11 Oct 2011 11:29:33 +0200 Thibaut Girka Add bullet cancel anim support
Tue, 04 Oct 2011 23:32:02 +0200 Thibaut Girka Merge GameState into Game. TODO: Merge PlayerState into Player
Tue, 04 Oct 2011 23:09:41 +0200 Thibaut Girka Introduce items, implement ECL instruction 83
Tue, 04 Oct 2011 17:52:37 +0200 Thibaut Girka Work around a bug in nouveau
Sun, 25 Sep 2011 20:18:30 +0200 Thibaut Girka Fix draw order to match EoSD's
Sun, 11 Sep 2011 02:02:59 +0200 Thibaut Girka Use Cython, improve performances! base pytouhou/opengl/gamerenderer.py@be9b1b55a1a0