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touhou
log eosd @ 502:
3d3285918ba1
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2013-11-08
Thibaut Girka
[Boss rush] Mark removed lasers as such
2013-11-08
Thibaut Girka
Fix boss mode
2013-10-14
Emmanuel Gil Peyrot
Merge PlayerState into Player, fix player respawn position.
2013-09-21
Emmanuel Gil Peyrot
Add friendly fire in netplay.
2013-09-28
Emmanuel Gil Peyrot
Various netplay-related fixes.
2013-09-27
Emmanuel Gil Peyrot
Merge netplay branch.
2011-12-28
Thibaut Girka
Fix several synchro issues
2011-12-28
Thibaut Girka
Fix consistency
2011-12-28
Thibaut Girka
Experimental netplay! Yay!
2013-09-13
Emmanuel Gil Peyrot
Move SDL context-manager and Window creation outside of main.
2013-09-11
Emmanuel Gil Peyrot
Move continues to PlayerState, and make sure they aren’t reinitialized before each stage.
2013-09-06
Emmanuel Gil Peyrot
Add a context manager to initialize and shut down SDL outside of Window.
2013-08-31
Emmanuel Gil Peyrot
Add an option to choose which game to play; currently only EoSD is supported.
2013-08-30
Thibaut Girka
By default, only enable fps limiting if vsync doesn't do the job.
2013-08-17
Emmanuel Gil Peyrot
Make pytouhou.game.player an extension type, and move the GameOver exception there since it makes more sense.
2013-08-11
Emmanuel Gil Peyrot
Move the common parts of EoSDGame outside, to not reallocate them at each stage.
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