log pytouhou/vm/eclrunner.py @ 138:429de58498f9

age author description
Fri, 16 Sep 2011 11:21:33 -0700 Emmanuel Gil Peyrot Add support for enemy spawnling enemies.
Sat, 10 Sep 2011 16:21:59 +0200 Thibaut Girka Fix Cirno's freezing bullets
Mon, 05 Sep 2011 23:04:43 +0200 Thibaut Girka (almost) implement Cirno's freezing spellcard
Mon, 05 Sep 2011 22:40:46 +0200 Thibaut Girka Minor refactoring
Mon, 05 Sep 2011 17:18:47 +0200 Thibaut Girka A few changes in the execution order to match 102h.exe
Mon, 05 Sep 2011 01:07:43 +0200 Thibaut Girka Fix boss callback, handle a few more callbacks
Mon, 05 Sep 2011 00:41:23 +0200 Thibaut Girka Handle variables in ECL instruction 82
Mon, 05 Sep 2011 00:29:31 +0200 Thibaut Girka Use game's frame for interpolation. No more time manipulation interfering with interpolators!
Sun, 04 Sep 2011 23:55:35 +0200 Thibaut Girka Change a debug string to avoid confusion
Sun, 04 Sep 2011 23:50:00 +0200 Thibaut Girka Refactor \o/
Sun, 04 Sep 2011 21:50:50 +0200 Thibaut Girka Handle ECL instruction 18
Sun, 04 Sep 2011 12:52:47 -0700 Emmanuel Gil Peyrot Handle ECL opcodes with string.
Sun, 04 Sep 2011 17:34:45 +0200 Thibaut Girka Handle timeout callbacks, and clean up unneeded things
Sun, 04 Sep 2011 10:19:42 +0200 Thibaut Girka Fix ECL instruction 3
Sun, 04 Sep 2011 01:09:28 +0200 Thibaut Girka Fix add_int
Sat, 03 Sep 2011 22:22:58 +0200 Thibaut Girka Basic bullet handling! Clean up as soon as possible :p