Mon, 12 Nov 2012 18:34:24 +0100 |
Emmanuel Gil Peyrot |
Use only half-size hitboxes for player.
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Sun, 21 Oct 2012 23:02:40 +0200 |
Emmanuel Gil Peyrot |
Make particles behave as in the original game.
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Fri, 07 Sep 2012 12:54:38 +0200 |
Emmanuel Gil Peyrot |
Replace player position in game zone right after its move; fix shots offsets at boundaries.
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Sun, 05 Aug 2012 16:37:26 +0200 |
Emmanuel Gil Peyrot |
Add the ability to save a replay.
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Mon, 06 Aug 2012 22:52:22 +0200 |
Emmanuel Gil Peyrot |
Use a future-proof ECL parser.
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Sun, 08 Jul 2012 01:23:47 +0200 |
Thibaut Girka |
Make bosses clean their mess when timeouting
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Wed, 04 Jul 2012 23:41:28 +0200 |
Emmanuel Gil Peyrot |
Implement sfx for player and enemies.
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Wed, 04 Jul 2012 23:05:21 +0200 |
Emmanuel Gil Peyrot |
Clean music playback API a little.
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Wed, 04 Jul 2012 21:38:00 +0200 |
Emmanuel Gil Peyrot |
Implement continues when the lives fall bellow 0.
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Sun, 01 Jul 2012 18:06:11 +0200 |
Thibaut Girka |
Fix MSG skipping.
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Sun, 01 Jul 2012 11:43:38 +0200 |
Thibaut Girka |
Fix bullet cancellation and removal
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Thu, 21 Jun 2012 19:59:41 +0200 |
Emmanuel Gil Peyrot |
Fix some replay synchronization issues and update the TODO.
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Thu, 21 Jun 2012 15:01:25 +0200 |
Emmanuel Gil Peyrot |
Display the text when collecting an item.
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Wed, 13 Jun 2012 15:29:43 +0200 |
Emmanuel Gil Peyrot |
Implement music playback.
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Wed, 23 May 2012 19:33:17 +0200 |
Emmanuel Gil Peyrot |
Cancel the bullets when a boss is killed and transfer them to the score.
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Thu, 29 Mar 2012 21:18:35 +0200 |
Thibaut Girka |
Fix a bug with ECL instruction 96, and fix overall ECL handling.
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