Sat, 10 Aug 2013 15:18:44 +0200 |
Emmanuel Gil Peyrot |
Split ANMRunner.run_frame into Sprite.update.
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Sat, 03 Aug 2013 15:48:57 +0200 |
Emmanuel Gil Peyrot |
Implement PCB’s ANM2 format and vm.
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Tue, 13 Mar 2012 18:38:14 +0100 |
Thibaut Girka |
Update attribute names to reflect the actual interface.
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Wed, 08 Feb 2012 19:56:56 +0100 |
Thibaut Girka |
Fix ANM interpolators.
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Mon, 02 Jan 2012 18:46:55 +0100 |
Thibaut Girka |
Implement ANM0 instruction 29 and fix 24
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Tue, 04 Oct 2011 23:09:41 +0200 |
Thibaut Girka |
Introduce items, implement ECL instruction 83
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Sat, 10 Sep 2011 01:26:30 +0200 |
Thibaut Girka |
Add support for launch animations! (Warning: slow :()
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Thu, 08 Sep 2011 12:46:05 +0200 |
Thibaut Girka |
Small refactoring and massive performance improvement
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Tue, 06 Sep 2011 00:26:13 +0200 |
Thibaut Girka |
Move everything graphical to pytouhou.opengl!
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Sun, 04 Sep 2011 23:50:00 +0200 |
Thibaut Girka |
Refactor \o/
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Sun, 04 Sep 2011 20:04:00 +0200 |
Thibaut Girka |
Various minor optimisations and refactoring
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Sun, 04 Sep 2011 17:33:40 +0200 |
Thibaut Girka |
Minor refactoring and optimizations. Drop stageviewer.
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Sun, 04 Sep 2011 10:12:15 +0200 |
Thibaut Girka |
Minor refactoring
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Sat, 03 Sep 2011 23:34:12 +0200 |
Thibaut Girka |
Various optimizations
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Sat, 03 Sep 2011 22:08:40 +0200 |
Thibaut Girka |
Handle one more ANM instruction, and handle sprite indexes offsets
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Tue, 30 Aug 2011 16:30:40 +0200 |
Thibaut Girka |
Handle a few more ECL instructions
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Sun, 28 Aug 2011 01:23:11 +0200 |
Thibaut Girka |
Handle a few more ANM instructions. pytouhou.game.background needs some serious refactoring.
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Sat, 27 Aug 2011 20:42:16 +0200 |
Thibaut Girka |
Add support for a few ANM instructions
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Sat, 27 Aug 2011 10:58:54 +0200 |
Thibaut Girka |
Refactor. Move VMs to pytouhou.vm.
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Wed, 24 Aug 2011 21:14:07 +0200 |
Thibaut Girka |
Fix toggle_mirror.
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Tue, 23 Aug 2011 21:01:50 +0200 |
Thibaut Girka |
Use logging module
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Tue, 23 Aug 2011 19:27:24 +0200 |
Thibaut Girka |
Fix move_to interpolation, add support for a few ANM and ECL instructions
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Mon, 22 Aug 2011 23:43:40 +0200 |
Thibaut Girka |
Fix anim cycling
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Mon, 22 Aug 2011 22:37:14 +0200 |
Thibaut Girka |
Add some documentation, GPLv3 headers, README and COPYING file.
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Mon, 15 Aug 2011 00:41:51 +0200 |
Thibaut Girka |
Add (hopefully) "texture shifting" in animations
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Sun, 14 Aug 2011 18:08:45 +0200 |
Thibaut Girka |
Small refactoring and proper anm0's instruction 5 handling
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Sun, 14 Aug 2011 18:00:06 +0200 |
Thibaut Girka |
Add alpha (anm0 instruction 3) support
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Sun, 14 Aug 2011 13:34:58 +0200 |
Thibaut Girka |
Fix animation script flow handling
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Sat, 13 Aug 2011 00:02:11 +0200 |
Thibaut Girka |
Some more optimization!
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Fri, 12 Aug 2011 23:47:34 +0200 |
Thibaut Girka |
Various optimizations
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Fri, 12 Aug 2011 22:03:34 +0200 |
Thibaut Girka |
Don't lose time updating off-screen enemies' sprites
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Fri, 12 Aug 2011 21:40:26 +0200 |
Thibaut Girka |
Massive sprite updating/matrix handling optimizations
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Fri, 12 Aug 2011 21:38:28 +0200 |
Thibaut Girka |
Add rotating sprite support
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Fri, 12 Aug 2011 19:38:27 +0200 |
Thibaut Girka |
Basic sprite animation support
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Thu, 11 Aug 2011 12:39:12 +0200 |
Thibaut Girka |
Small refactoring, and Rumia \o/
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Tue, 09 Aug 2011 11:40:13 +0200 |
Thibaut Girka |
Make game.sprite.Sprite use its own frame counter.
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Fri, 05 Aug 2011 21:21:06 +0200 |
Thibaut Girka |
Refactor
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