log pytouhou/game/sprite.py @ 59:4fe37a620b22

age author description
Tue, 23 Aug 2011 21:01:50 +0200 Thibaut Girka Use logging module
Tue, 23 Aug 2011 19:27:24 +0200 Thibaut Girka Fix move_to interpolation, add support for a few ANM and ECL instructions
Mon, 22 Aug 2011 23:43:40 +0200 Thibaut Girka Fix anim cycling
Mon, 22 Aug 2011 22:37:14 +0200 Thibaut Girka Add some documentation, GPLv3 headers, README and COPYING file.
Mon, 15 Aug 2011 00:41:51 +0200 Thibaut Girka Add (hopefully) "texture shifting" in animations
Sun, 14 Aug 2011 18:08:45 +0200 Thibaut Girka Small refactoring and proper anm0's instruction 5 handling
Sun, 14 Aug 2011 18:00:06 +0200 Thibaut Girka Add alpha (anm0 instruction 3) support
Sun, 14 Aug 2011 13:34:58 +0200 Thibaut Girka Fix animation script flow handling
Sat, 13 Aug 2011 00:02:11 +0200 Thibaut Girka Some more optimization!
Fri, 12 Aug 2011 23:47:34 +0200 Thibaut Girka Various optimizations
Fri, 12 Aug 2011 22:03:34 +0200 Thibaut Girka Don't lose time updating off-screen enemies' sprites
Fri, 12 Aug 2011 21:40:26 +0200 Thibaut Girka Massive sprite updating/matrix handling optimizations
Fri, 12 Aug 2011 21:38:28 +0200 Thibaut Girka Add rotating sprite support
Fri, 12 Aug 2011 19:38:27 +0200 Thibaut Girka Basic sprite animation support
Thu, 11 Aug 2011 12:39:12 +0200 Thibaut Girka Small refactoring, and Rumia \o/
Tue, 09 Aug 2011 11:40:13 +0200 Thibaut Girka Make game.sprite.Sprite use its own frame counter.