log src/th06/enemy.rs @ 716:5016c09e5d7c

age author description
Sun, 08 Sep 2019 17:53:13 +0200 Emmanuel Gil Peyrot Make interpolators use u32 instead of u16.
Fri, 23 Aug 2019 17:37:22 +0200 Emmanuel Gil Peyrot ecl: simplify parsing with more combinators.
Fri, 23 Aug 2019 15:34:03 +0200 Emmanuel Gil Peyrot anm0: return the nom IResult and the list of Anm0s.
Fri, 23 Aug 2019 02:40:27 +0200 Emmanuel Gil Peyrot ecl_vm: stub SetBossMode.
Fri, 23 Aug 2019 02:37:21 +0200 Emmanuel Gil Peyrot ecl_vm: enable SetDeathCallback.
Sat, 17 Aug 2019 15:33:45 +0200 Emmanuel Gil Peyrot ecl_vm: implement TargetPlayer, and add a dummy Player to Game.
Sat, 17 Aug 2019 14:09:39 +0200 Emmanuel Gil Peyrot ecl_vm: stub PlaySound.
Sat, 17 Aug 2019 14:04:59 +0200 Emmanuel Gil Peyrot ecl_vm: implement SetBulletLaunchOffset.
Sat, 17 Aug 2019 13:54:52 +0200 Emmanuel Gil Peyrot ecl_vm: fix panic when bullet_interval is zero (disabled).
Sat, 17 Aug 2019 13:50:54 +0200 Emmanuel Gil Peyrot ecl_vm: implement SetBulletInterval and SetBulletIntervalEx.
Sat, 17 Aug 2019 13:49:31 +0200 Emmanuel Gil Peyrot Fix PRNG not to panic, pass it to Enemy, and initialise it with time in eclrenderer.
Sat, 17 Aug 2019 04:28:24 +0200 Emmanuel Gil Peyrot ecl_vm: implement the SetBulletAttributes opcodes.
Fri, 16 Aug 2019 23:53:03 +0200 Gauvain "GovanifY" Roussel-Tarbouriech ecl_vm: fixes for previous instructions
Fri, 16 Aug 2019 23:45:28 +0200 Gauvain "GovanifY" Roussel-Tarbouriech ecl_vm: more work
Thu, 15 Aug 2019 21:32:54 +0200 Emmanuel Gil Peyrot Use a struct for difficulty coeffs, so that we can impl Default on it.