Mercurial > touhou
log pytouhou/lib/opengl.pxd @ 584:538b52aafbca
age | author | description |
---|---|---|
Wed, 08 Oct 2014 13:21:03 +0200 | Emmanuel Gil Peyrot | Split GLenum into subtypes, in order to add type safety when calling OpenGL functions. |
Sun, 05 Oct 2014 20:38:06 +0200 | Emmanuel Gil Peyrot | Use libepoxy to discover the actual GL version we are using, and available extensions. |
Sun, 17 Aug 2014 16:16:58 +0200 | Emmanuel Gil Peyrot | Add grouping for OpenGL calls, making traces much more readable. |
Fri, 30 May 2014 16:40:36 +0200 | Emmanuel Gil Peyrot | Get OpenGL ES 2.0 to work thanks to libepoxy. PCB textures will need swizzle in the shaders since BGRA isn’t natively supported on GLES. |
Thu, 12 Dec 2013 13:47:17 +0100 | Emmanuel Gil Peyrot | Use vertex array objects, to be compatible with OpenGL 3.1+ core profile. |
Sat, 19 Apr 2014 19:05:06 +0200 | Emmanuel Gil Peyrot | Switch to libepoxy instead of libGLEW, which will help with OpenGL portability. |