log pytouhou/ui/gamerenderer.py @ 412:5fe6cd6ceb48

age author description
Wed, 12 Jun 2013 18:30:08 +0200 Emmanuel Gil Peyrot Refactor the maths functions out of Renderer.
Tue, 30 Apr 2013 01:48:25 +0200 Emmanuel Gil Peyrot Fix the --no-background option.
Thu, 14 Feb 2013 20:07:23 +0100 Emmanuel Gil Peyrot Calculate the fog per-fragment and remove the fixed-pipeline glFog* functions; now both vertex shaders are the same.